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Description
Thankyou for downloading the Best Boi Model 25.5.18! Please note that this model was origonally created by TheKibbleMeister,
and any edits or changed made to the files void any responcibility of TheKibbleMeister. I only ask that you use this model with
some sense and refrain from creating any VRChat Guideline breaking alterations such as oversized characters or sexual/graphical content
with this model. Note that any such acts will result in a Permenant ban from the Best Boi Commuity and related communities within
vrchat. Also the re-uploading of this avatar to 3rd party sites, is subject to removal by Thekibblemeister if a client should claim
it to be their own or break VRChat rules or guidelines.
What you'll need:
- Unity 5.6.3.p1
- a VRChat account (not steam account)
Included in the Zip:
- The latest VRCSDK as of 25.5.18
- Best Boi Model and scene
- .PSD of Best Boi Diffuse
Download Unity 5.6.3p1:
https://unity3d.com/unity/qa/patch-releases/5.6.3p1
Download the Best Boi .zip:
https://www.dropbox.com/s/fmfg1vtr71l2kqo/Best%20Boi%20Model%2025.5.18.zip?dl=0
Video Instructions here:
https://www.youtube.com/watch?v=8VoBiEec5WU
Don't come to me for further questions on editing it, google is your friend!
Assets (139 files inside Unity Package)
/Assets/Best Boi/Best Boi Model.FBX
/Assets/Best Boi/Best Boi Scene.unity
/Assets/Best Boi/DynamicBone/ReadMe.txt
/Assets/Best Boi/DynamicBone/Demo/Demo1.unity
/Assets/Best Boi/DynamicBone/Demo/c1.fbx
/Assets/Best Boi/DynamicBone/Demo/tail.FBX
/Assets/Best Boi/DynamicBone/Demo/GameController.cs
/Assets/Best Boi/DynamicBone/Scripts/DynamicBone.cs
/Assets/Best Boi/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Best Boi/Cubed's Unity Shaders/Demo Lightmapping.unity
/Assets/Best Boi/Cubed's Unity Shaders/Demo Scene.unity
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Prefabs/Directional light for UnityChan.prefab
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/ENGLISH/LicenseNotice.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Character Use Guidelines.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Summary Unity-Chan License.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Unity-Chan License Terms and Condition.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/Japanese/License Notice.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/Japanese/Character Use Guidelines.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/Japanese/Unity-Chan License Terms and Conditions.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/Japanese/Summary Unity-Chan License.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline_en.pdf
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.psd
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.ai
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Generic.unity
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Humanoid.unity
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_generic.prefab
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/_faceOnly.mask
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/strain@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/confuse@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_o@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/eye_close@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_u@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/surprise@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_i@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_L@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/relux@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/default@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/angry@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/scold@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile2@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/damaged@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_R@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_a@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_e@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/sad@sd_hmd.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/eye_close@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/confuse@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_R@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_e@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_i@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/surprise@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/angry@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/sad@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_L@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/scold@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/relux@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_a@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_u@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/strain@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_o@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile2@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/default@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/damaged@sd_generic.anim
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.controller
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.fbx
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.controller
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.fbx
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_humanoid.fbx
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_generic.fbx
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_CLOTH1.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_SKIN1.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_RIM1.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_all2.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_nomal.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_spec.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/alphatest.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/ENV2.tga
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/hair_mat.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/mouth_mat.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/def_mat.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/skin_mat.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/nol_mat.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile6.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile4.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile5.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile3.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Shader/AlphaMask.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/AlphaMask.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/Unity_Icon.png
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile4.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile5.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile6.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile3.mat
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eyelash_blend.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaSkin.cg
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair_ds.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada_blend.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaOutline.cg
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye_blend.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaMain.cg
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku_ds.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_akarami_blend.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada.shader
/Assets/Best Boi/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair.shader
/Assets/Best Boi/Cubed's Unity Shaders/Materials/New Material.mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Unlit Shadowed).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Rainbow).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Distance Fade).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Outline).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/Skybox (Simple Gradient Sky).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/Lightmapping Material.mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Improved).mat
/Assets/Best Boi/Cubed's Unity Shaders/Materials/Ground Plane (Unit Shadowed).mat
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/Flat Lit Toon Rainbow.shader
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/FlatLitToonShadows.cginc
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/FlatLitToonCore.cginc
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/Flat Lit Toon Distance Fade.shader
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/Unit Shadowed.shader
/Assets/Best Boi/Cubed's Unity Shaders/Shaders/Simple Gradient Sky.shader
/Assets/Best Boi/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Best Boi/Animations/CustomOverrideEmpty 6.overrideController
/Assets/Best Boi/Animations/Nod Yes.anim
/Assets/Best Boi/Animations/Idle_new.anim
/Assets/Best Boi/Animations/Float & Splat.anim
/Assets/Best Boi/Animations/Wiggle.anim
/Assets/Best Boi/Animations/Happy Hops.anim
/Assets/Best Boi/Animations/Grabby Hands.anim
/Assets/Best Boi/Animations/Ear Scratch.anim
/Assets/Best Boi/Materials/Best Boi Diffuse Left Side.mat
/Assets/Best Boi/Materials/Best Boi Diffuse Right Side.mat
/Assets/Best Boi/Materials/BestBoi Diffuse.png
Hey just thought I'd Post this, since alot of people have been looking, the New Best Boi Models, along with the new best boi discord, can be found here https://discord.gg/sRrXpyZ
5Deleted my previous comment as apparently the developers don't care about that. But still. Was referring to whether or not the OP meant the massive behemoths made using the modified SDK, or giants made using the stock (untainted, unmodded, etc) sdk.
0You can legit get a 15 foot avatar in at the max I believe. I just triple the standard values, its easy.
0Just a bit of curiosity. Do you mean over sized avatars as in the ones that clearly violate VR chats rules? (The ones made with a modded SDK that lag or even crash people). Or also giant ones made within VR chats stock SDK limits? (No hacks or mods. Just sticking within the proper untainted VR chat SDKs limits).
0This is the best avatar ever! when i put it on i grabbed a squeaker and squeaked it so that i actually sound like what a Best boi would sound like
0Become a Part of the Leading VR Modeling & VRChat Network
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