A simple Dissolve Shader, use it however you want. metallic value 0.5 to 1 is good if you put above its garbage. just change the Texture to another one and change the slider amount to the value you want.
um when I use it, the object I use it on just disappears instantly instead of dissolving like the above preview, it's not supposed to be like that right??
@MarioKart7z, what you are searching for is more like a particle effect combined to a different dissolve shader style, so even with the correct shader it wouldn't be enough to make it good