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BMP-T (Turret and Gun work) Screenshot
Download

622 Total Downloads

15.2K Total Views

Asset Type Models and Props

File Type Unity Package

Description


http://www.mediafire.com/file/ux97efmg767x31n/Odds_Custom_SDK_v4.unitypackage/file
You'll need this ^

I don't remember what I put the gestures with just play around with it.

IF YOU GET AN ERROR THAT SAYS THAT YOUR ACCOUNT DOES NOT HAVE ACCESS TO THE BLUEPRINT ID AND DON'T KNOW WHAT TO DO:
https://youtu.be/F_nxkVNlqPk

Assets (106 files inside Unity Package)


/Assets/bmpDowen.anim
/Assets/PARTYTANK.anim
/Assets/universalEngineIdle.anim
/Assets/universal tank kit.prefab
/Assets/bmpIdle.anim
/Assets/hullLock.anim
/Assets/bmp-t.unity
/Assets/bmpUp.anim
/Assets/bmpR.anim
/Assets/bmpFire.anim
/Assets/trans.png
/Assets/bmpL.anim
/Assets/northern/invis.mat
/Assets/northern/碧彩式_北方棲姫.fbx
/Assets/northern/hk.png
/Assets/northern/body.png
/Assets/northern/kao.png
/Assets/northern/kami.png
/Assets/northern/hyoj.png
/Assets/northern/Eay.png
/Assets/northern/Materials/6.kao.mat
/Assets/northern/Materials/16.toge.mat
/Assets/northern/Materials/1.shita.mat
/Assets/northern/Materials/14.fuku.mat
/Assets/northern/Materials/8.karada.mat
/Assets/northern/Materials/5.hairaito.mat
/Assets/northern/Materials/10.maegami.mat
/Assets/northern/Materials/3.shirome.mat
/Assets/northern/Materials/21.akami.mat
/Assets/northern/Materials/18.hairaito2.mat
/Assets/northern/Materials/4.me.mat
/Assets/northern/Materials/19.hau.mat
/Assets/northern/Materials/12.ushirogami.mat
/Assets/northern/Materials/17.ashiakuse.mat
/Assets/northern/Materials/9.shitagi.mat
/Assets/northern/Materials/22.sekimen.mat
/Assets/northern/Materials/20.ga^n.mat
/Assets/northern/Materials/11.yokokami.mat
/Assets/northern/Materials/2.ha.mat
/Assets/northern/Materials/0.kounai.mat
/Assets/northern/Materials/15.tebukuro.mat
/Assets/northern/Materials/7.mayu+merinkaku.mat
/Assets/northern/Materials/13.ushirogamichuu.mat
/Assets/Lens Flares/6 Blade Aperture.flare
/Assets/Lens Flares/Art Assets/clearsun.psd
/Assets/Assets/SovietTank_engine.ogg
/Assets/Assets/trackmotion.anim
/Assets/Assets/bmp.overrideController
/Assets/Assets/20mmloop.ogg
/Assets/Assets/SovietTank_idle.ogg
/Assets/Assets/ammorackGesture.anim
/Assets/Assets/invisiblerig.prefab
/Assets/Assets/Sound Effects of World of tanks (New/Main_extra_outside.wav
/Assets/Assets/sturmtiger_mowas/rocket.png
/Assets/Assets/sturmtiger_mowas/rocketimprovedshell.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Prototip_BMPT.FBX
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_treads_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_turret_bmpt_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_sideskirt_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmpt_prototype_era_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/glass_lights_atlas_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_hull_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/universal_props_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_cannon_2a42_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/Materials/bmptprototype_wheels_d.mat
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_cannon_2a42_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/glass_lights_atlas_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/universal_props_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_sideskirt_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmpt_prototype_era_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_treads_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_wheels_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_turret_bmpt_d.png
/Assets/Prototip_BMPT/Prototip_BMPT/textures/bmptprototype_hull_d.png
/Assets/EffectExamples/WeaponEffects/Prefabs/BulletImpactMetalEffect.prefab
/Assets/EffectExamples/WeaponEffects/Prefabs/MuzzleFlashEffect.prefab
/Assets/EffectExamples/WeaponEffects/Textures/BulletHoleMetalThroughNormals.tif
/Assets/EffectExamples/WeaponEffects/Textures/FlashParticle.tif
/Assets/EffectExamples/WeaponEffects/Textures/BulletHoleMetalThroughAlbedo.tif
/Assets/EffectExamples/WeaponEffects/Materials/DustPuffParticle.mat
/Assets/EffectExamples/WeaponEffects/Materials/BulletDecalMetal.mat
/Assets/EffectExamples/WeaponEffects/Materials/MuzzleFlashParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Prefabs/Ammo Racked.anim
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffParticleSheet.png
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffNormalSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/ShockWaveParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeLightParticle.mat
/Assets/EffectExamples/Shared/Prefabs/ParticlesLight.prefab
/Assets/EffectExamples/Shared/Textures/StoneAlbedo.tif
/Assets/EffectExamples/Shared/Textures/StoneNormals.tif
/Assets/EffectExamples/Shared/Textures/DustPuffSmallParticleSheet.png
/Assets/EffectExamples/Shared/Materials/StoneSurface.mat
/Assets/EffectExamples/Shared/Shaders/SurfaceShader_VC.shader
/Assets/EffectExamples/Misc Effects/Textures/SparkParticle.tif
/Assets/EffectExamples/Misc Effects/Materials/Spark2Particle.mat
/Assets/Ultra Emissive Particles Shader/Shaders/ParticleEmmissive.shader
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Cubeds-Unity-Shaders-master/Cubeds-Unity-Shaders-master/Assets/Editor/Instant Screenshot/ScreenshotTaker.cs
Comments

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willis8080 1543882772 ago

Use notepad++ to increased the limit of poly as much as you want

0
AZ 0927 1532895402 ago

thank you so much that worked i'll give you a like for that

0
Red134 Author 1532891607 ago

Oh sorry I never detached the blueprint ID. Click on 'invisiblerig' and look for a component called "Pipeline Manager (Script)". It should have a detach button. Click it and it will upload.

0
AZ 0927 1532821454 ago

why its not working?https://gyazo.com/b14c4457021fb29a5bdaf6793dc6d43di need your helpwhat am i doing wrong?

0
Lisk 1532761777 ago

Terminator)

0

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