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Karl-Gerat Siege Mortar (Gun fires and raises/lowers) Screenshot
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891 Total Downloads

21.6K Total Views

Asset Type Models and Props

File Type Unity Package

Description


http://www.mediafire.com/file/ux97efmg767x31n/Odds_Custom_SDK_v4.unitypackage/file
Will need this sdk or any other modded sdk ^

F2 and F3 + Shift fire and reload the gun
F5 and F8 + Shift raise and lower the gun.

IF YOU GET AN ERROR THAT SAYS THAT YOUR ACCOUNT DOES NOT HAVE ACCESS TO THE BLUEPRINT ID AND DON'T KNOW WHAT TO DO:
https://youtu.be/F_nxkVNlqPk

Assets (90 files inside Unity Package)


/Assets/invisiblerig (1) 5.controller
/Assets/PARTYTANK.anim
/Assets/karlIdle.anim
/Assets/T90Engine.ogg
/Assets/karlUp.anim
/Assets/universalEngineIdle.anim
/Assets/karlDown.anim
/Assets/hullLock.anim
/Assets/T90Idle.ogg
/Assets/karlgerat.unity
/Assets/karlFire.anim
/Assets/trans.png
/Assets/northern/invis.mat
/Assets/northern/碧彩式_北方棲姫.fbx
/Assets/northern/hk.png
/Assets/northern/body.png
/Assets/northern/kao.png
/Assets/northern/kami.png
/Assets/northern/hyoj.png
/Assets/northern/Eay.png
/Assets/northern/Materials/6.kao.mat
/Assets/northern/Materials/16.toge.mat
/Assets/northern/Materials/1.shita.mat
/Assets/northern/Materials/14.fuku.mat
/Assets/northern/Materials/8.karada.mat
/Assets/northern/Materials/5.hairaito.mat
/Assets/northern/Materials/10.maegami.mat
/Assets/northern/Materials/3.shirome.mat
/Assets/northern/Materials/21.akami.mat
/Assets/northern/Materials/18.hairaito2.mat
/Assets/northern/Materials/4.me.mat
/Assets/northern/Materials/19.hau.mat
/Assets/northern/Materials/12.ushirogami.mat
/Assets/northern/Materials/17.ashiakuse.mat
/Assets/northern/Materials/9.shitagi.mat
/Assets/northern/Materials/22.sekimen.mat
/Assets/northern/Materials/20.ga^n.mat
/Assets/northern/Materials/11.yokokami.mat
/Assets/northern/Materials/2.ha.mat
/Assets/northern/Materials/0.kounai.mat
/Assets/northern/Materials/15.tebukuro.mat
/Assets/northern/Materials/7.mayu+merinkaku.mat
/Assets/northern/Materials/13.ushirogamichuu.mat
/Assets/Lens Flares/6 Blade Aperture.flare
/Assets/Lens Flares/Art Assets/clearsun.psd
/Assets/Assets/trackmotion.anim
/Assets/Assets/SovietTank_idle.ogg
/Assets/Assets/karl.overrideController
/Assets/Assets/invisiblerig.prefab
/Assets/Assets/Sound Effects of World of tanks (New/Main_extra_outside.wav
/Assets/Assets/Sound Effects of World of tanks (New/Huge_PC_Outside_new_3.wav
/Assets/Assets/sturmtiger_mowas/rocket.png
/Assets/Assets/sturmtiger_mowas/rocketimprovedshell.mat
/Assets/Sample_Mesh/Karl/Karl_Idler_Arm_R.obj
/Assets/Sample_Mesh/Karl/Karl_Body.obj
/Assets/Sample_Mesh/Karl/Karl_Mount.obj
/Assets/Sample_Mesh/Karl/Karl_Static_Wheels.asset
/Assets/Sample_Mesh/Karl/Karl_Cannon.obj
/Assets/Sample_Mesh/Karl/Karl_Barrel.obj
/Assets/Sample_Mesh/Karl/Karl_Static_Tracks.asset
/Assets/Sample_Mesh/Karl/Karl_Idler_Arm_L.obj
/Assets/EffectExamples/WeaponEffects/Prefabs/MuzzleFlashEffect.prefab
/Assets/EffectExamples/WeaponEffects/Textures/FlashParticle.tif
/Assets/EffectExamples/WeaponEffects/Materials/MuzzleFlashParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffParticleSheet.png
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/SmokePuffNormalSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Textures/FlameParticleSheet.tif
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/ShockWaveParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/FlameParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/EffectExamples/FireExplosionEffects/Materials/SmokeLightParticle.mat
/Assets/EffectExamples/Shared/Prefabs/ParticlesLight.prefab
/Assets/EffectExamples/Shared/Textures/StoneAlbedo.tif
/Assets/EffectExamples/Shared/Textures/StoneNormals.tif
/Assets/EffectExamples/Shared/Materials/StoneSurface.mat
/Assets/EffectExamples/Shared/Shaders/SurfaceShader_VC.shader
/Assets/Ultra Emissive Particles Shader/Shaders/ParticleEmmissive.shader
/Assets/hoppou/R77_KV2_152mm/Materials/universal tank kit.prefab
/Assets/Sample_Texture/Karl/Karl_Body.jpg
/Assets/Sample_Texture/Karl/Karl Body.mat
/Assets/Sample_Texture/Karl/Karl Cannon.mat
/Assets/Sample_Texture/Karl/Karl_Mount.jpg
/Assets/Sample_Texture/Karl/Karl Mount.mat
/Assets/Sample_Texture/Karl/Karl_Cannon.jpg
/Assets/m1a2/trans.png
/Assets/m1a2/Materials/invisible.mat
Comments

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jackster 1567949481 ago

when i try to ope the scene nothing happens

0
SJZCWH 1534149396 ago

Can you make a tutorial for non human incarnation?This request may be a bit too much?I am sorry......

0

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