SilVR Water Shader v1.1
With the update to 1.1 you may notice the unity package is larger. I've included a cubemap in this one to fix the issue where the water surface just appears grey for anyone who imports it. There are no other changes to the prefab, other than that I added a premade test sphere as well and updated the link to the youtube video to a version with louder audio.
Video tutorial: https://youtu.be/v1TcVK46ToQ
Google drive to file + readme: https://drive.google.com/file/d/1K8f6Tke32PGhih8VNxLgfFRg49_ls9aq/view?usp=sharing
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Import a cubemap and apply it to the cubemap property for the water surface material. There is also a link to a google drive .zip version of the download that includes a readme in the description of the youtube video, since vrcmods only supports unity files.0 Reply
when i input it on my world the water texture is grey how do i fix that?0 Reply
That's my pretty much go to avatar lol. If you see one around and their tail and ears move back and forth, its most likely me0 Reply
More interested by the nice Tigrex in the picture to be honest XD0 Reply
All avatars, models, and unity content included in Unitypackages are scanned for malicious and incorrectly configured files.