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Hit Or Miss Animation Screenshot
Download

4K Total Downloads

97K Total Views

Asset Type Models and Props

File Type Unity Package

Description


No one seems to have a working version of this animation, and those that do don't want to give it out, SO I made a working version WITH working visemes from the original MMD motion file. Have fun!

Video of the original animation: https://www.youtube.com/watch?v=5d5B2j1G_1s

Assets (2 files inside Unity Package)


/Assets/Hit Or Miss/HitOrMiss_FIXED.anim
/Assets/Hit Or Miss/Hit or Miss.wav
Comments

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Legoman99573 1546742898 ago

@JSan it's only cut by 5 seconds, just add a keyframe 5 seconds at the end.

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JSan 1545262238 ago

VRChat will cut off emotes short, so you guys need to add a couple of extra frames at the end to complete the animation

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Potato Is Baked 1543887875 ago

Big waste of time, this is extremely difficult to apply to a character, I sat here for an hour with 10 tabs open with each one googling a different issue with this

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Huguito 1543473717 ago

FOR FIX ANIMATION MOVEMENT:
JUST PUT THREE ANIMATION REFERENCE OPTIONS AS "ORIGIN" FOR FREE MOVEMENT, BECAUSE DEFAULT SETTINGS FOLLOWS THE PLAYER AND AVATAR, THIS CAUSES THE PROBLEM!

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Eagle 1543398276 ago

visemes work fine, but the movement or body animation doesn't work

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CJLogix 1543347235 ago

how do i get the audio to work with the animation

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NumiLumi 1543280857 ago

Nevermind I fixed it up and got it to face the right way :) Good animation~

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ArabellaGami 1543270896 ago

It's an amazing animation and im so happy you added this! Only thing that is bad is that it cuts off at the dab. I can deal with it facing the wrong way just turn around in game if you could fix the cut off I would extremely appreciate it! Thank you for the animation. :)

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prothean 1543183919 ago

So how do i add the audio to the animation

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UnitedPlains 1543136113 ago

The full emote doesn't play ingame

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UnitedPlains 1543125035 ago

ingame the emote cuts off as soon as they dab

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Marsho 1543086733 ago

When in Unity the animation faces the correct way but in game the animation faces the wrong way. Turned the model around in Unity but didn't make a difference

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Temmie wtf 1543060806 ago

the visemes don't work because the model is different but its ok anyway. thx

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OMG Riley Author 1543035393 ago

No worries. Didn't notice it myself when I uploaded it >.<

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ElectricVibes 1543032079 ago

I love it and not to be a grammar nazi. But the or in your title should have a lowercase o. Sorry if I'm being a grammar nazi. XD

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no caps 1543025783 ago

oh god

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OMG Riley Author 1543007963 ago

1.) turn your model around. lol
2.) visemes worked on the 4 models i tested it on. your model may be translated differently, so this may not work onnall models.

3.) yes. it is a direct conversion of the original mmd motion to unity.

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BuddyJason 1542994842 ago

and it is facing the wrong way

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BuddyJason 1542994598 ago

the visemes would not work

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Bruder Muss Los 1542991702 ago

Whyyyyy

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rollthered 1542983151 ago

Then is it 100 percent the same

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OMG Riley Author 1542981438 ago

added YT link of the original mmd

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rollthered 1542981080 ago

You know, a gif would help me decide if i want to download this or not.

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OMG Riley Author 1542965602 ago

Whatchu mean, foo

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oniiguy 1542959520 ago

this aint it chief

0

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