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Description
Fully Dynamic Hair and Cloths.
Shiro (No Game No Life), i just uploaded to VRChat.
If you have any questions message me on VRCMODS Discord.
Assets (187 files inside Unity Package)
/Assets/ShiroScene.unity
/Assets/DynamicBone/ReadMe.txt
/Assets/DynamicBone/Demo/Demo1.unity
/Assets/DynamicBone/Demo/c1.fbx
/Assets/DynamicBone/Demo/tail.FBX
/Assets/DynamicBone/Demo/GameController.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Cubed's Unity Shaders/Demo Lightmapping.unity
/Assets/Cubed's Unity Shaders/Demo Scene.unity
/Assets/Cubed's Unity Shaders/UnityChan/Prefabs/Directional light for UnityChan.prefab
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/LicenseNotice.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Character Use Guidelines.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Summary Unity-Chan License.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Unity-Chan License Terms and Condition.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/License Notice.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Character Use Guidelines.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Unity-Chan License Terms and Conditions.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Summary Unity-Chan License.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline_en.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.psd
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.ai
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Generic.unity
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Humanoid.unity
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_generic.prefab
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/_faceOnly.mask
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/strain@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/confuse@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_o@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/eye_close@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_u@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/surprise@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_i@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_L@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/relux@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/default@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/angry@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/scold@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile2@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/damaged@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_R@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_a@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_e@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/sad@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/eye_close@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/confuse@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_R@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_e@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_i@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/surprise@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/angry@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/sad@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_L@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/scold@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/relux@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_a@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_u@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/strain@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_o@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile2@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/default@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/damaged@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.controller
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.controller
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_humanoid.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_generic.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_CLOTH1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_SKIN1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_RIM1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_all2.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_nomal.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_spec.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/alphatest.png
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/ENV2.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/hair_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/mouth_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/def_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/skin_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/nol_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile6.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile4.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile5.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile3.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/AlphaMask.shader
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/AlphaMask.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/Unity_Icon.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile4.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile5.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile6.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile3.mat
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eyelash_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaSkin.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair_ds.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaOutline.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaMain.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku_ds.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_akarami_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair.shader
/Assets/Cubed's Unity Shaders/Materials/New Material.mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Unlit Shadowed).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Rainbow).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Distance Fade).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Outline).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon).mat
/Assets/Cubed's Unity Shaders/Materials/Skybox (Simple Gradient Sky).mat
/Assets/Cubed's Unity Shaders/Materials/Lightmapping Material.mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Improved).mat
/Assets/Cubed's Unity Shaders/Materials/Ground Plane (Unit Shadowed).mat
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon Rainbow.shader
/Assets/Cubed's Unity Shaders/Shaders/FlatLitToonShadows.cginc
/Assets/Cubed's Unity Shaders/Shaders/FlatLitToonCore.cginc
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon Distance Fade.shader
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Shaders/Unit Shadowed.shader
/Assets/Cubed's Unity Shaders/Shaders/Simple Gradient Sky.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Shiro/White.bmp
/Assets/Shiro/Bow2.png
/Assets/Shiro/White2.bmp
/Assets/Shiro/y5.png
/Assets/Shiro/golden.sph
/Assets/Shiro/DressS.bmp
/Assets/Shiro/Blue2.png
/Assets/Shiro/Shiro.fbx
/Assets/Shiro/sleeve.png
/Assets/Shiro/Red.bmp
/Assets/Shiro/Shiros phone.Pmx
/Assets/Shiro/t.png
/Assets/Shiro/Blue.bmp
/Assets/Shiro/red.spa
/Assets/Shiro/Blue.spa
/Assets/Shiro/LS.png
/Assets/Shiro/skirt2.png
/Assets/Shiro/fd.png
/Assets/Shiro/Yellow.bmp
/Assets/Shiro/brow.bmp
/Assets/Shiro/phone.png
/Assets/Shiro/tt.bmp
/Assets/Shiro/face.bmp
/Assets/Shiro/dw.bmp
/Assets/Shiro/t003a.bmp
/Assets/Shiro/Torso2.png
/Assets/Shiro/fr.png
/Assets/Shiro/Torso.png
/Assets/Shiro/hair.png
/Assets/Shiro/White.spa
/Assets/Shiro/Shiro.Pmx
/Assets/Shiro/shiro wip
/Assets/Shiro/skirt.png
/Assets/Shiro/head.bmp
/Assets/Shiro/Torso3.png
/Assets/Shiro/dresstoon.png
/Assets/Shiro/f4.bmp
/Assets/Shiro/Materials/Bow2.mat
/Assets/Shiro/Materials/t000.mat
/Assets/Shiro/Materials/f4.mat
/Assets/Shiro/Materials/white2.mat
/Assets/Shiro/Materials/tt.mat
/Assets/Shiro/Materials/A new.mat
/Assets/Shiro/Materials/DressS.mat
/Assets/Shiro/Materials/Torso3.mat
/Assets/Shiro/Materials/brow.mat
/Assets/Shiro/Materials/y5.mat
/Assets/Shiro/Materials/yellowgem.mat
/Assets/Shiro/Materials/Blue2.mat
/Assets/Shiro/Materials/face.mat
/Assets/Shiro/Materials/skirt2.mat
/Assets/Shiro/Materials/LS.mat
/Assets/Shiro/Materials/head.mat
/Assets/Shiro/Materials/fr.mat
/Assets/Shiro/Materials/Material 3.001.mat
/Assets/Editor/Instant Screenshot/Documentation - Instant screenshot.pdf
/Assets/Editor/Instant Screenshot/ScreenshotTaker.cs
/Assets/READ ME!!!/How to Use Model.txt
/Assets/READ ME!!!/USE.PNG
/Assets/READ ME!!!/VRC_SdkControlPanel.cs
Im having trouble understanding the read me file.. I honestly dont know what to do next.. pls help me
0well the read me file donĀ“t say much for new comers =D from what i see there are no dynamic bones set up nor can i hit play-mode in Unity to see it working and. The script provided give me error for reading window layout: window #11 / 12 / 13 is null. Gues importing bones and stuff manually is and reducing polygons (which are over 50k =D) is the best way
0I'm having trouble following the READ ME instructions, what i have so far is i need to replace the VRC_SdkcontrolPanel Import Settings folder inside of Assets > VRCSDK > Dependencies > VRCHAT > Editor. I dont understand what to do next in the READ ME it says theres a file called open me but i dont know where this is
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