Support Us and Enjoy an Ad-Free Experience!

We understand that ads can sometimes be a bit intrusive.

If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option:

Upgrade to Ad-Free Experience

Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot Half-Life Mikos Screenshot
Download

1.7K Total Downloads

40.6K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Half-Life inspired Miko avatar pack. This unity package contains only 2 of the 10 avatars, you can get the rest of the avatars on the "Link To Other Avatars.txt" file in the "Half Life Miko Assets" folder. The Unity scene files are also in the "Half Life Miko Assets" folder. *NOTE: after clicking "Build & Publish" don't forget to "unpause":https://i.imgur.com/o1VVAXJ.png the scene so that you can proceed with the upload.

*Requires Unity 2017 (Unity 2017.4.15f1)
*Full-Body fixed

~> Weapons Included:

***Primary***
MP5 with M203
M16A2 with M203
M249 SAW
SPAS-12
Egon Gun

***Secondary***
Beretta M92
Glock-17
Desert Eagle
.357 Revolver

***Utility and Special Ability Weapons***
Hand Grenade
M9 Bayonet
RPG

~> Custom Emotes for both standing and sitting for desktop users; and gesture triggerable by doing keystrokes: Shift+(F1-F8).

~> For VR users, you can access the triggers by toggling the "rocknroll" hand gesture (universal firing gesture for all weapons), "thumbsup" (deploy M203/deploy Knife/toggle visible mode/deploy RPG), "victory/peace" gesture (deploy Primary weapon), "finger gun" gesture (deploy Secondary weapon/toggle invisibility), "fingerpoint" gesture (reload weapon), "fist" (deploy Grenade/toggle normal hands) and "hand open" (to reset the gesture)

~>Combo gestures: fist + fingerpoint or rocknroll = trigger random voice lines (for Barney Miko only); fingerpoint + jump = fly mode; fingerpoint + victory + walk = invisible ladder; fist + finger gun = full invisibility (for Assassin Miko only)

*Known bug: Sometimes whenever you do emotes, especially the shooting emote, the sounds and particles becomes broken, the reason being is that the fist gesture (shift F2) is on while the emote is played. The solution is to just do hand open first, or press shift F3 or shift F4 or any key other than shift F2 and then play an emote. Whenever you get stuck at switching gestures, just do hand open on both hands, this is basically the side effect of using a toggle system gesture.

Credits:

~> Player & weapon models, textures and sounds from Sven Coop and Gmod
~> other weapon models, textures & sounds by EA DICE
~> Special thanks to LoneWolf Soldier for providing the base model for the Assassin Miko and for the hair model for the scientist Miko

Assets (468 files inside Unity Package)


/Assets/Half Life Miko Assets/Miko HECU.unity
/Assets/Half Life Miko Assets/LINK To Other Avatars.txt
/Assets/Half Life Miko Assets/Miko Assassin.unity
/Assets/Half Life Miko Assets/BF2 G36C/G36C Stock Deploy.overrideController
/Assets/Half Life Miko Assets/BF2 G36C/G36C Stock Deploy Anim.anim
/Assets/Half Life Miko Assets/Hgrunt sven coop/mp5eod shoot.wav
/Assets/Half Life Miko Assets/Hgrunt sven coop/gren_cock1.wav
/Assets/Half Life Miko Assets/Hgrunt sven coop/mp5 reload.ogg
/Assets/Half Life Miko Assets/Hgrunt sven coop/HE grenade.FBX
/Assets/Half Life Miko Assets/Hgrunt sven coop/9mm_reload.wav
/Assets/Half Life Miko Assets/Hgrunt sven coop/mp5eod shoot end.wav
/Assets/Half Life Miko Assets/Hgrunt sven coop/mp5eod shoot 3p.wav
/Assets/Half Life Miko Assets/Hgrunt sven coop/9mm_shoot.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Hgrunt sven coop/cbar_hitbod3.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/hassassin left leg.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/glock 2 shoot.ogg
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/woosh1.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/hassassin armor.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/hassassin right leg.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/hassassin balaclava.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Big Miko Base Hassassin Flat.fbx
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Prone.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Run_NE_V2.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Crouch_Walk_Rt.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walkback.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Run_SE_V2.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Shoot_VR.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Assassin Miko Sitting Override.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Idle.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk R.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Run_NW_V2.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Flashlight On.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Turn Invisible.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Turn Visible.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Assassin Miko Override.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk_NW.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Run.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Flashlight Off.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Run_SW_V2.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Visible_VR.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk_SE.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Normal Hands.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Invisible_VR.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Shoot Dual Glocks.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Fall.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Crouch.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Sit.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Runback_V2.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Reload_VR.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/Kick.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Pistol_Deploy.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk_NE.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Walk_SW.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Anims/MikoAss_Crouch_Walk.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Materials/body suit.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Materials/Hassassin Mask.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Materials/Miko Hassassin Body.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko Assassin/Materials/Hassassin Mask.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/NoeNoe Overlay Shader/Textures/noenoe_toon_ramp.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/IDF/Voice Lines.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/IDF/Voice Lines Anim.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/HECU Miko Neo/Big Miko Base Flat Gloves.fbx
/Assets/Half Life Miko Assets/Miko Assassin Assets/HECU Miko Neo/Materials/tex001_scar_2.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/HECU Miko Neo/Materials/Miko Face Tanned.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/glock17.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/glock mag reload.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/glock empty mag.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/glock empty mag dropped.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock._emission.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock_normal.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock._emission.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/BMS Glock.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock_normal.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/v_glock.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Glock/Materials/Material #35.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/FireExplosionVFX/Scripts/FxSplash.cs
/Assets/Half Life Miko Assets/Miko Assassin Assets/FireExplosionVFX/Scripts/LaunchEffect.cs
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock reload left animated.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock reload Left v2.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock shoot.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock Reload Right anim.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock Reload Left anim.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock reload Right.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock reload Right animated.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock Fire delay anim.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock Fire anim.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock animated slide.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock fire anim.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Glock fire Left anim.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock reload animated.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/glock reload animated 1.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Materials/rocket_n.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Materials/eye emission red.png
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Materials/Red Eyes.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Materials/rocket_d.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Miko HECU/Materials/Material #35.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/InventorySysPrefabEdited/Animations/Controller Animations/AK Semi FireSelect.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/InventorySysPrefabEdited/Animations/Controller Animations/Fireselector Semi.controller
/Assets/Half Life Miko Assets/Miko Assassin Assets/InventorySysPrefabEdited/Animations/Controller Animations/Fireselector Auto.controller
/Assets/Half Life Miko Assets/Miko Assassin Assets/InventorySysPrefabEdited/Animations/Controller Animations/AK Auto FireSelect.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/bms hecu/Magnification.shader
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/namehide rotate.overrideController
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/kick05.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/namehidemesh.FBX
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/InvisMaskBehind.shader
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/hide rotation.anim
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/kick03.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/death04.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/death05.wav
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/femassassin_body_d.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/01 - Default.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/femassassin_body_emission.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/femassassin_body_n.bmp
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/namehide.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/Invi Camo.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/femassassin_body_D 1.mat
/Assets/Half Life Miko Assets/Miko Assassin Assets/Assassin/Materials/invi cutout.bmp
/Assets/Half Life Miko Assets/Barney Miko/flashlight1.wav
/Assets/Half Life Miko Assets/Barney Miko/Anims/Klaxon Beat.anim
/Assets/Half Life Miko Assets/DoD USGI Kits/BAR_Reload Anim.anim
/Assets/Half Life Miko Assets/DoD USGI Kits/Crouch Kick.anim
/Assets/Half Life Miko Assets/DoD USGI Kits/draw_pistol.wav
/Assets/Half Life Miko Assets/DoD USGI Kits/BAR Reload anim.overrideController
/Assets/Half Life Miko Assets/BF2 M249/M249 Bullet Spread Over Time.controller
/Assets/Half Life Miko Assets/BF2 M249/M249 Deviation Anim.anim
/Assets/Half Life Miko Assets/BF4 1x Optics/red reticle.mat
/Assets/Half Life Miko Assets/UnityChan/Scripts/ImageEffects/Shaders/UTS_EdgeDetect.shader
/Assets/Half Life Miko Assets/UnityChan/Scripts/ImageEffects/Scripts/UTS_EdgeDetection.cs
/Assets/Half Life Miko Assets/UnityChan/Scripts/ImageEffects/Scripts/PostEffectsBase.cs
/Assets/Half Life Miko Assets/Bullet Decals/decal.shader
/Assets/Half Life Miko Assets/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/Half Life Miko Assets/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/Half Life Miko Assets/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/Half Life Miko Assets/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/Half Life Miko Assets/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/Half Life Miko Assets/mp5a3/Materials/red dot.bmp
/Assets/Half Life Miko Assets/BF2 AKS74U/AKS74U Stock Deploy.overrideController
/Assets/Half Life Miko Assets/BF2 AKS74U/AKS74U Stock Deploy.anim
/Assets/Half Life Miko Assets/HECU Ukon/hud_nightvision.wav
/Assets/Half Life Miko Assets/BF2 Berreta M9/M92 FS.FBX
/Assets/Half Life Miko Assets/BF2 Berreta M9/9mm empty mag dropped.FBX
/Assets/Half Life Miko Assets/BF2 Berreta M9/9mm empty mag.FBX
/Assets/Half Life Miko Assets/BF2 Berreta M9/M92 Shoot.overrideController
/Assets/Half Life Miko Assets/BF2 Berreta M9/M92 Shoot Anim.anim
/Assets/Half Life Miko Assets/BF2 Berreta M9/Materials/USPIS_92FS_emission 1.png
/Assets/Half Life Miko Assets/BF2 Berreta M9/Materials/USPIS_92FS_b 1.png
/Assets/Half Life Miko Assets/BF2 Berreta M9/Materials/USPIS_92FS_c 1.png
/Assets/Half Life Miko Assets/BF2 Berreta M9/Materials/M92FS.mat
/Assets/Half Life Miko Assets/muzzle v2/Textures/Effects/Muzzle/Flame1.png
/Assets/Half Life Miko Assets/muzzle v2/Textures/Effects/Muzzle/MuzzleFlash1.png
/Assets/Half Life Miko Assets/muzzle v2/Textures/Effects/Impact/Smoke.png
/Assets/Half Life Miko Assets/muzzle v2/Materials/Effects/Muzzle/MuzzleFlash1.mat
/Assets/Half Life Miko Assets/muzzle v2/Materials/Effects/Muzzle/Flame1.mat
/Assets/Half Life Miko Assets/muzzle v2/Materials/Effects/Muzzle/Smoke.mat
/Assets/Half Life Miko Assets/muzzle v2/Shaders/FPSParticleBlendDirLight.shader
/Assets/Half Life Miko Assets/adrian shpehard oppfor/glauncher2.wav
/Assets/Half Life Miko Assets/adrian shpehard oppfor/Laser.cs
/Assets/Half Life Miko Assets/Twilight EqG/Materials/curout.mat
/Assets/Half Life Miko Assets/Twilight EqG/Materials/Kobra_ret.dds
/Assets/Half Life Miko Assets/Cancerspace/Editor/CancerspaceInspector.cs
/Assets/Half Life Miko Assets/HECU Miko Neo/Half-Life [Music] - Klaxon Beat.ogg
/Assets/Half Life Miko Assets/HECU Miko Neo/HECU Miko Optimal.fbx
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Textures/IceNorm1.png
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Textures/BloodSplatter.png
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Textures/IceRGB.png
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/Mobile/ME_DistortionAndBloom.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_RenderTextureUtility_FPS.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_MinAttribute_FPS.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_ImageEffectHelper_FPS.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_MinDrawer.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_EditorGUIHelper.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/Editor/ME_FieldFinder.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/ME_Bloom.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomEditor.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/PostEffects/PC/Bloom/Editor/ME_BloomGraphDrawer.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/SourceBlood.mat
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/Hit Decal.mat
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/DropsBlot 4.mat
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/shot5.bmp
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Materials/Effect17/blood1.bmp
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Shaders/ME_Slime.shader
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomShaderGUI.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Shaders/Editor/ME_CustomMaterialInspectorParticle.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/DemoResources/Buildings/midgrey.png
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_FPS.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_RealtimeReflection.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_DemoGUI.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_MouseOrbit.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleTrails.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleGravityPoint.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_CustomPostEffectIgnore.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_LightCurves.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_TrailRendererNoise.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_MeshMaterialEffect.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/PSMeshRendererUpdater.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleCollisionDecal.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_AnimatorEvents.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_EffectSettingColor.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_ColorHelper.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/Editor/ME_LayerUtilsDistortion.cs
/Assets/Half Life Miko Assets/KriptoFX/MeshEffect/Scripts/Editor/MeshRendererEditor.cs
/Assets/Half Life Miko Assets/EffectExamples/Shared/Prefabs/ParticlesLight.prefab
/Assets/Half Life Miko Assets/EffectExamples/Shared/Shaders/SurfaceShader_VC.shader
/Assets/Half Life Miko Assets/EffectExamples/Shared/Scripts/GunAim.cs
/Assets/Half Life Miko Assets/EffectExamples/Shared/Scripts/ParticleExamples.cs
/Assets/Half Life Miko Assets/EffectExamples/Shared/Scripts/GunShoot.cs
/Assets/Half Life Miko Assets/EffectExamples/Shared/Scripts/DecalDestroyer.cs
/Assets/Half Life Miko Assets/EffectExamples/Shared/Scripts/ParticleMenu.cs
/Assets/Half Life Miko Assets/EffectExamples/Misc Effects/Textures/SparkParticle.tif
/Assets/Half Life Miko Assets/EffectExamples/Misc Effects/Materials/Spark2Particle.mat
/Assets/Half Life Miko Assets/BF2 MP5A3/bf2 mp5 reload anim.anim
/Assets/Half Life Miko Assets/BF2 MP5A3/bf2 mp5a3 EOD.FBX
/Assets/Half Life Miko Assets/BF2 MP5A3/mp5 eod dummy.FBX
/Assets/Half Life Miko Assets/BF2 MP5A3/bf2 mp5a3.FBX
/Assets/Half Life Miko Assets/BF2 MP5A3/bf2 mp5 reload.overrideController
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/ammo_c.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/MP5A3 EOD Stock.mat
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/ammo_b.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/MP5A3 Bullets.mat
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/EOD_MAP.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/body_c.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/MP5A3 EOD Screw.mat
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/main_map.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/usrif_mp5_a3_b 1.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/MP5A3 BUIS.mat
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/usrif_mp5_a3_c.png
/Assets/Half Life Miko Assets/BF2 MP5A3/Materials/MP5A3 Body.mat
/Assets/Half Life Miko Assets/MP5 EOD/MP5 Reload Hand Anim.anim
/Assets/Half Life Miko Assets/MP5 EOD/special1.wav
/Assets/Half Life Miko Assets/MP5 EOD/MP5 Reload Hand Anim.overrideController
/Assets/Half Life Miko Assets/Dick Tracy/Colt45 Reload.overrideController
/Assets/Half Life Miko Assets/Dick Tracy/Colt 45 Reload Anim.anim
/Assets/Half Life Miko Assets/Turret/Turret Anims/Switch Turret Default.anim
/Assets/Half Life Miko Assets/Turret/Turret Anims/Turret Variants 3.controller
/Assets/Half Life Miko Assets/Turret/Turret Anims/Switch Turret Oracle 1.anim
/Assets/Half Life Miko Assets/Turret/Turret Anims/Animator Enabler Turret Switches.controller
/Assets/Half Life Miko Assets/Turret/Turret Anims/Animator Enable.anim
/Assets/Half Life Miko Assets/Turret/Turret Anims/Switch Turret Defective 1.anim
/Assets/Half Life Miko Assets/Turret/Turret Anims/Suspend Animations.anim
/Assets/Half Life Miko Assets/BF2 M4A1/BF2 M16A2 M203.FBX
/Assets/Half Life Miko Assets/BF2 M4A1/M203 reload.wav
/Assets/Half Life Miko Assets/BF2 M4A1/m203 casing.FBX
/Assets/Half Life Miko Assets/BF2 M4A1/Materials/BF2 M16A2.mat
/Assets/Half Life Miko Assets/BF2 M4A1/Materials/usrif_m16a2_b.png
/Assets/Half Life Miko Assets/BF2 M4A1/Materials/usrif_m16a2.png
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/SplashScreen/Scripts/SplashScreen.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/IKCtrlRightHand.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/RandomWind.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/CameraController.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringManager.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/FaceUpdate.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/IdleChanger.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringCollider.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/SpringBone.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/ThirdPersonCamera.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlink.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/AutoBlinkforSD.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteInspector.cs
/Assets/Half Life Miko Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteCutoutInspector.cs
/Assets/Half Life Miko Assets/Miko HECU/Glock Hand mag Anim.overrideController
/Assets/Half Life Miko Assets/Miko HECU/flipped_sphere.FBX
/Assets/Half Life Miko Assets/Miko HECU/BMS Nade.FBX
/Assets/Half Life Miko Assets/Miko HECU/Miko_prone_fwd.anim
/Assets/Half Life Miko Assets/Miko HECU/Rollthered_Screen_Depth_FX.shader
/Assets/Half Life Miko Assets/Miko HECU/barracks08.wav
/Assets/Half Life Miko Assets/Miko HECU/mp5 reload 3p.ogg
/Assets/Half Life Miko Assets/Miko HECU/Colt727 M203 reload anim.overrideController
/Assets/Half Life Miko Assets/Miko HECU/40mm grenade world.FBX
/Assets/Half Life Miko Assets/Miko HECU/HECU Helmet.FBX
/Assets/Half Life Miko Assets/Miko HECU/Colt727 M203 Reload anim.anim
/Assets/Half Life Miko Assets/Miko HECU/HECM adrian shephard gear.fbx
/Assets/Half Life Miko Assets/Miko HECU/Glock Hand Mag Anim.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/NVG.mat
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMiko Pistol.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMiko auto mode.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HgruntMikoMP5 Sitting Override.overrideController
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMikoNeo_MP5_Reload_VR.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/Grenade!.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMikoNeo_MP5_Shoot_VR.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HE Nade Hand Deploy.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/M203 Fire.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/Gasmask Light-NVG Switch.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMiko M203 Deploy Hand.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECM_MP5_Idle.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/half life 2 death sound.ogg
/Assets/Half Life Miko Assets/Miko HECU/New Anims/MP5 Shoot.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HgruntMikoMP5 Override.overrideController
/Assets/Half Life Miko Assets/Miko HECU/New Anims/mikohecu_sit.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/MP5 Reload.anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/Death (Remove Props).anim
/Assets/Half Life Miko Assets/Miko HECU/New Anims/HECUMiko_Walk_Rt V2.anim
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/HECUMiko_crouch_rt.anim
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/M203 Hand Mag Anim.anim
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/HECUMiko_crouch_fwd.anim
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/HECUMiko_jump.anim
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/M203 Mag Hand.overrideController
/Assets/Half Life Miko Assets/Miko HECU/M203 Launcher Anims/HECUMiko_Crouch.anim
/Assets/Half Life Miko Assets/Miko HECU/Materials/40mm Grenade.bmp
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex004.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/eyeball_r.bmp.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex001 v2.png
/Assets/Half Life Miko Assets/Miko HECU/Materials/Green Eyes.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex003.png
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex001.png
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex004.tga
/Assets/Half Life Miko Assets/Miko HECU/Materials/eye emission.png
/Assets/Half Life Miko Assets/Miko HECU/Materials/humangrunt_sheet.bmp.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/mask_glass.bmp.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex002.png
/Assets/Half Life Miko Assets/Miko HECU/Materials/v_grenade.bmp
/Assets/Half Life Miko Assets/Miko HECU/Materials/tex003.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/Gasmask_sheet.bmp.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/Material #46.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/Black Mesa Grenade.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/v_grenade_normal.bmp
/Assets/Half Life Miko Assets/Miko HECU/Materials/HECU Miko Tex.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/40mm NATO grenade.mat
/Assets/Half Life Miko Assets/Miko HECU/Materials/eyeball_l.bmp.mat
/Assets/Half Life Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Ctrl_Disable.controller
/Assets/Half Life Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Ctrl_Enable.controller
/Assets/Half Life Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Anim_Enable.anim
/Assets/Half Life Miko Assets/InventorySysPrefabEdited/Animations/Controller Animations/Inv_Anim_Disable.anim
/Assets/Half Life Miko Assets/InventorySysPrefabEdited/Editor/InvRemapper.cs
/Assets/Half Life Miko Assets/bms hecu/9mm shell.FBX
/Assets/Half Life Miko Assets/bms hecu/melee.wav
/Assets/Half Life Miko Assets/bms hecu/Materials/laserbeam 1.bmp
/Assets/Half Life Miko Assets/bms hecu/Materials/Material #55.mat
/Assets/Half Life Miko Assets/bms hecu/Materials/shell_9mm.bmp
/Assets/Half Life Miko Assets/bms hecu/Materials/9mm Toon.mat
/Assets/Half Life Miko Assets/bms hecu/Materials/gloves 2.mat
/Assets/Half Life Miko Assets/bms hecu/Materials/tracer.mat
/Assets/Half Life Miko Assets/KY_effects/Mesh/SM_ky_quad_centerRot.fbx
/Assets/Half Life Miko Assets/KY_effects/Mesh/Materials/unnamed.mat
/Assets/Half Life Miko Assets/css st6/gift_pickup.wav
/Assets/Half Life Miko Assets/css st6/ammopickup.wav
/Assets/Half Life Miko Assets/pedobear/candy.FBX
/Assets/Half Life Miko Assets/pedobear/Materials/No Name.mat
/Assets/Half Life Miko Assets/WarFX muzzleshit/Desktop/Textures/Misc/WFX_T_Debris Generic.tga
/Assets/Half Life Miko Assets/WarFX muzzleshit/Desktop/Textures/Smoke/WFX_T_SmokeLoopAlpha.tga
/Assets/Half Life Miko Assets/WarFX muzzleshit/Desktop/Materials/Impacts/WFX_M_Impact Smoke.mat
/Assets/Half Life Miko Assets/WarFX muzzleshit/Desktop/Materials/Impacts/WFX_M_Impact Debris.mat
/Assets/Half Life Miko Assets/WarFX muzzleshit/Mobile/Textures/Misc/WFXM_T_StretchPalet A8.png
/Assets/Half Life Miko Assets/WarFX muzzleshit/Mobile/Materials/Misc/WFXM_M_StretchPalet.mat
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_New.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_AutoStopLoopedEffect.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RotateCamera.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_RandomDir.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/CFX_Demo_Translate.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_RandomDir.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_Wall.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Demo/Assets/WFX_Demo_DeleteAfterDelay.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Spawn System/CFX_SpawnSystem.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Shaders/WFX_S Particle Add A8.shader
/Assets/Half Life Miko Assets/WarFX muzzleshit/Editor/CFX_SpawnSystemEditor.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Scripts/CFX_LightIntensityFade.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Scripts/WFX_LightFlicker.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Scripts/WFX_BulletHoleDecal.cs
/Assets/Half Life Miko Assets/WarFX muzzleshit/Scripts/CFX_AutoDestructShuriken.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Shaders/PriorityParticleAlpha.shader
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs
/Assets/Half Life Miko Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs
/Assets/Half Life Miko Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs
/Assets/Half Life Miko Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs
/Assets/Half Life Miko Assets/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/WaypointCircuit.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/WaypointProgressTracker.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/CameraRefocus.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/SimpleMouseRotator.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/AutoMoveAndRotate.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/EventSystemChecker.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/AlphaButtonClickMask.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/DragRigidbody.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/SimpleActivatorMenu.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/ObjectResetter.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/PlatformSpecificContent.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/CurveControlledBob.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/LerpControlledBob.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/TimedObjectActivator.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/FOVKick.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/FollowTarget.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/FPSCounter.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/SmoothFollow.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/DynamicShadowSettings.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/TimedObjectDestructor.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/ActivateTrigger.cs
/Assets/Half Life Miko Assets/Standard Assets/Utility/ForcedReset.cs
/Assets/Half Life Miko Assets/Gulf War Miko/M40 Gasmask.FBX
/Assets/Half Life Miko Assets/Gulf War Miko/m67_deploy.wav
/Assets/Half Life Miko Assets/Gulf War Miko/m67_throw_complete.wav
/Assets/Half Life Miko Assets/Gulf War Miko/miko gloves.fbx
/Assets/Half Life Miko Assets/Gulf War Miko/Materials/Cut Out Tex.mat
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_sprint.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_runback.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_run_SE.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walk_SE.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walk_NE.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_run_SW.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walk_SW.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_run_NW.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_run_NE.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walk_NW.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/Salute (Remove all Weapons).anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walkN.anim
/Assets/Half Life Miko Assets/Gulf War Miko/BF2 anims/BF2Miko_walkback.anim
/Assets/Half Life Miko Assets/Separatist/empty.wav
/Assets/Half Life Miko Assets/SAS/Deploy Audio.overrideController
/Assets/Half Life Miko Assets/SAS/Deploy Audio Anim.anim
/Assets/Half Life Miko Assets/_MK/MKGlowFree/MKGlowFree.cs
/Assets/Half Life Miko Assets/_MK/MKGlowFree/Editor/MKGlowFreeEditor.cs
/Assets/Half Life Miko Assets/Dynamic bones/Assets/MrGreen/Fractal-Megacollection-master/Content/ImageEffect.cs
/Assets/Half Life Miko Assets/Dynamic bones/Assets/MrGreen/Fractal-Megacollection-master/Content/Editor/FractalEditor.cs
/Assets/Half Life Miko Assets/Dynamic bones/Assets/DefaultResourcesExtra/Normal-VertexLit.shader
/Assets/Half Life Miko Assets/Dynamic bones/Assets/OldRadio/Alpinist/CamRotat.cs
/Assets/Half Life Miko Assets/LSPD SWAT/SWAT Helmet 1.FBX
/Assets/Half Life Miko Assets/LSPD SWAT/SWAT Ukon Anims/Pistol Singleshot Bullet Deviation.overrideController
/Assets/Half Life Miko Assets/LSPD SWAT/SWAT Ukon Anims/Pistol Bullet Deviation.anim
/Assets/Half Life Miko Assets/LSPD SWAT/SWAT Miko Anims/SWATMiko_prone.anim
/Assets/Half Life Miko Assets/LSPD SWAT/Materials/Kevlar Helmet.mat
/Assets/Half Life Miko Assets/LSPD SWAT/Materials/swat_body_d.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/helmet goggles.mat
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/humangrunt_normal.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/gasmask_sheet v2.bmp
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/humangrunt_sheet.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/humangrunt_sheet 1.mat
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/invgles_sheet.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/goggles_normal1.bmp
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/gasmask_sheet v2 emission.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/gasmask_normal.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/M40 Gasmask Glass Glow.mat
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/miko m40 gasmask 1.mat
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/helmet goggles glass.mat
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/humangrunt_gloves.png
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/mask_glass.bmp
/Assets/Half Life Miko Assets/Adrian Shephard/Materials/M40 Gasmask Glass.mat
Comments

You must be logged in to comment. Login Now
RomanTheTherapist 1622967953 ago

MY. ASS. IS. HEAVY.

1
DIObrandoVRCHAT 1606188021 ago

please make an avatar world that has this in it!

1
TirantRex 1588643512 ago

Seems that the Hose for the Egon gun works in unity but the bones don't function in VRChat.

0
Baeronius 1568599406 ago

HEV suit is broken (on Freeman Scientist) You need to reconnect its transition for it to work.

0
Some Serb 1568471444 ago

I dont have Barney..or the HEV Suit

0
Itsugo 1566652028 ago

Don't have Miko with HEV SUIT

0
Corporal 1566202689 ago

"Have you been able to get the beverage machine to work yet?"

0
Wraith 1566181575 ago

cute!

0
GhostY 1566110295 ago

NUT

0
PonySaurus Rex Author 1566042483 ago

@starrybutter yes I've fixed it recently as well as my other ones

0
starrybutter 1565994922 ago

Did you fix the full body on this set? The other ones had the consistently crouching thing going on.

0
Unknown Squid 1565818970 ago

A friend was showing me the avatar world versions of these recently. Brilliant attention to detail on the weapon animations, and top quality particle design. Really good stuff.

0
Yuno42 1565710945 ago

@PonySaurus RexGood to know.

0
nep77 1565710089 ago

we need a scientist version that says STAHP

0
kirakirachan 1565655952 ago

Very cute!!

0
Myrkur 1565596500 ago

wow didnt think you would make them public rex

0
PonySaurus Rex Author 1565518055 ago

@Yuno42 it's part of an emote you can switch to, also if you haven't noticed yet, the rest of the DL is on the link inside the package

0
Yuno42 1565512702 ago

Where is the Gorden Miko with Suit?

0
PonySaurus Rex Author 1565512124 ago

@willis8080 no problem ;-)

0
willis8080 1565511597 ago

Finally, this gave me nostalgia, PonySaurusRex. Thank you so much for this avatar.

0
PonySaurus Rex Author 1565468234 ago

If this is another search and rescue operation I'm gonna be pissed

0
TheUnknownM 1565464861 ago

Catch Me Later, I'll Buy You a Beer!

0
NeganVR 1565457361 ago

@Paranoias Big Venom, gordon freeman can now be finally fucked sex time

0
Kassatsu 1565456669 ago

I had no idea I needed these.

0
Paranoias Big Venom 1565450842 ago

finally? gordon was already fucked dude

0
NeganVR 1565448260 ago

gordon freeman can now be finally fucked sex time

0

Become a Part of the Leading VR Modeling & VRChat Network

Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads - all with regular updates to keep you on the cutting edge.

Explore the Forum Join Us Now

Explore Accurate and Up-to-Date Tutorials for VRChat Avatars and 3D Modeling

Delve into our dedicated user-generated section, brimming with comprehensive and precise tutorials for everything VRChat Avatars and 3D modeling. Learn about the latest in 3D asset creation from a reliable and always up-to-date source, fostered by a community of skilled creators and enthusiasts.

Uncover Our Quality VRChat and 3D Modeling Tutorials