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Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot Raiko (Master Package - Public) Screenshot
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14.8K Total Downloads

366.6K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Marked as NSFW

Description


Update 2024-03-25 - Updated the model file again. Now contains a new outfit that was a re-mock up of the old one (save for a few bits, such as the collar). Decided to make this the "Master" package as it's my oldest file, and I felt like swapping the two around. The other file will be hidden. Don't worry, this contains the same files as the other file, just has a new outfit.

Update 2024-03-11 - Updated the model file. Now contains updated Poiyomi shaders up to v9.04 PRO. Decreases texture memory from its original 123MB to roughly 30MB, giving it a "good" rating in game. Adjusted the lighting values on the avatar to match my personal tastes. Change this to your liking.



After being DM'd every now and then throughout the past year or so since the 2.0->3.0 update broke her, I've decided to bring her back. Here's Raiko. With not only a new outfit, but new proportions and more up to my "personal standards." This is the first of a few remakes I'm doing for my older set of models. I'll leave up the older uploads for the sake of redirecting people to the newer versions.



Features 2 outfits:
-A spandex pants/sailor girl top which is "good" rated. Perfect for when you're in a crowded world and need an avatar to not lag people
-A school girl outfit which is "medium" rated. This is, somewhat, a recreation of her old outfit back when I first uploaded Raiko. The medium rating is from physbone count due to the skirt. You can turn off the physbones on the skirt, but it'll cause the skirt to be stiff if you do (unless you're very clever with constraints!).
-Both outfits posed in Unity for your avatar thumbnail!
-This model will also be cloneable in-game, so if you don't wanna download it, you can clone it if someone has it.


Install/Upload:
1. Download the Unity version required by VRChat
2. Import latest VRC 3.0 SDK
3. Import Poiyomi 8.0 or greater (I specifically use 9.04 PRO)
3.1. (Optional) Make sure your unity project has Gesture Manager and Av3 Emulator installed for testing the model in play mode.
4. Import this package to your unity project.
5. Open the RaikoScene
6. Verify the project looks like the images shown on this page.
7. Upload the model
8. Pose the VRCCam to the Posed Camera for a nice in-game picture of the model rather than the regular t-pose.
9. Hit upload one last time and you're done!


FAQ:
1. NSFW?
No.
2. Broken Skybox?
This should be fixed (I tested it twice) but in case it isn't, just reassign the skybox textures to the skybox material in the skybox folder. Should solve that problem.
3. Pink shaders?
It's set to a null value; just manually assign them back to poiyomi. All of them are set to poiyomi pro: cutout, with the exception of the alpha material being set to poiyomi pro: transparent.
4. Clipping booba?
Yes the booba will clip when moving/bouncing/etc. I really wanted to use the shirt she has and if I removed too much of the mesh underneath, it would've made the shirt pointless. I recommend changing the limits of the physbones to solve this. I left the physbones at my personal values in case people don't really care. Just fiddle with it until you find a good stop gap for them.


Thanks for downloading the model and enjoy!

Assets (445 files inside Unity Package)


/Assets/Raiko/Raiko.fbx
/Assets/Raiko/RaikoController.controller
/Assets/Raiko/RaikoParameters.asset
/Assets/Raiko/RaikoMenu.asset
/Assets/Raiko/RaikoScene.unity
/Assets/Raiko/Textures/Hair+Foxparts.png
/Assets/Raiko/Textures/Hair+FoxpartsDissolveMask.png
/Assets/Raiko/Textures/Body.png
/Assets/Raiko/Textures/Clothing.png
/Assets/Raiko/Textures/SkinNorm.png
/Assets/Raiko/Textures/FabricNormals.jpg
/Assets/Raiko/Textures/Alpha.png
/Assets/Raiko/Textures/FaceEmission.png
/Assets/Raiko/Textures/ClothingLatexMask.png
/Assets/Raiko/Textures/Avatar by stubby 1.png
/Assets/Raiko/Textures/ClothingMetalMask.png
/Assets/Raiko/Textures/ClothingClothMask.png
/Assets/Raiko/Textures/wallnormal 3.png
/Assets/Raiko/Textures/Face.png
/Assets/Raiko/Raiko Schoolgirl/Clothing (School Outfit).mat
/Assets/Raiko/Raiko Schoolgirl/RaikoSchoolgirlMenu.asset
/Assets/Raiko/Raiko Schoolgirl/RaikoSchoolgirl.fbx
/Assets/Raiko/Raiko Schoolgirl/RaikouSchoolgirlParams.asset
/Assets/Raiko/Raiko Schoolgirl/RaikoSchoolgirlController.controller
/Assets/Raiko/Raiko Schoolgirl/Body (Schoolgirl).mat
/Assets/Raiko/Raiko Schoolgirl/Textures/ClothingEmissionMask.png
/Assets/Raiko/Raiko Schoolgirl/Textures/Body.png
/Assets/Raiko/Raiko Schoolgirl/Textures/Clothing.png
/Assets/Raiko/Raiko Schoolgirl/Textures/ClothingNormalMap.png
/Assets/Raiko/Raiko Schoolgirl/Textures/BodyLatexMask.png
/Assets/Raiko/Raiko Schoolgirl/Textures/ClothingLatexMask.png
/Assets/Raiko/Raiko Schoolgirl/Textures/ClothingDissolveMask.png
/Assets/Raiko/Raiko Schoolgirl/Textures/ClothingClothMask.png
/Assets/Raiko/Raiko Schoolgirl/Anims/Dissolves/SkirtOFF.anim
/Assets/Raiko/Raiko Schoolgirl/Anims/Dissolves/RaikoSchoolgirl (Dissolves_Anims).controller
/Assets/Raiko/Raiko Schoolgirl/Anims/Dissolves/SkirtTRANSITION.anim
/Assets/Raiko/Raiko Schoolgirl/Anims/Dissolves/SkirtON.anim
/Assets/Raiko/Matcaps/Glass Matcap.jpg
/Assets/Raiko/Matcaps/MetalCubeMap 1.hdr
/Assets/Raiko/Matcaps/Pillar Matcap.png
/Assets/Raiko/Matcaps/Cloth Matcap.png
/Assets/Raiko/Matcaps/Metal Matcap.jpg
/Assets/Raiko/Matcaps/Wall Matcap.png
/Assets/Raiko/Matcaps/Latex Matcap.jpg
/Assets/Raiko/Animations/Gestures/Lewd.anim
/Assets/Raiko/Animations/Gestures/DefaultGesture.anim
/Assets/Raiko/Animations/Gestures/Angry.anim
/Assets/Raiko/Animations/Gestures/Happy.anim
/Assets/Raiko/Animations/Gestures/Sad.anim
/Assets/Raiko/Animations/Gestures/Wink.anim
/Assets/Raiko/Animations/Gestures/Smug.anim
/Assets/Raiko/Animations/Gestures/Raiko Animations.controller
/Assets/Raiko/Animations/Toggles/EarON.anim
/Assets/Raiko/Animations/Toggles/TailDefaultBIG.anim
/Assets/Raiko/Animations/Toggles/TailTRANSITION.anim
/Assets/Raiko/Animations/Toggles/TailSMALL.anim
/Assets/Raiko/Animations/Toggles/TailOFF.anim
/Assets/Raiko/Animations/Toggles/TailDefaultSMALL.anim
/Assets/Raiko/Animations/Toggles/EarOFF.anim
/Assets/Raiko/Animations/Toggles/TailBIG.anim
/Assets/Raiko/Animations/Toggles/TailON.anim
/Assets/Raiko/Materials/Eyes.mat
/Assets/Raiko/Materials/Hair+Foxpart.mat
/Assets/Raiko/Materials/Wall.mat
/Assets/Raiko/Materials/Face.mat
/Assets/Raiko/Materials/Clothing.mat
/Assets/Raiko/Materials/Avatar by stubbystubby.mat
/Assets/Raiko/Materials/Alpha.mat
/Assets/Raiko/Materials/Floor+Ceiling.mat
/Assets/Raiko/Materials/Body.mat
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Eyes/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Hair+Foxpart/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Face/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Clothing/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Alpha/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDefines.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiParallax.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMetal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiRGBMask.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDepthColor.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiData.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDissolve.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiShadowVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPathing.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPassOutline.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiGrab.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiVertexManipulations.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDecal.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMSDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiFlipbook.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiGlitter.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiVoronoi.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiBackFace.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiEnvironmentalRimLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiSpecular.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiBulge.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDithering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiDebug.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiIridescence.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_Poicludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiRandom.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMainTex.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiOutlineVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiWireframe.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPenetration.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiAlphaToCoverage.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMath.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiTessellation.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiSubsurfaceScattering.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiShadowFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMacros.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiBlackLight.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiVideo.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiShadowIncludes.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiEmission.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiBlending.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiOutlineFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiHelpers.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiSpawnInVert.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiSpawnInFrag.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiClearCoat.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiLighting.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPanosphere.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPass.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMirror.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiHologram.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiPassShadow.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiAudioLink.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiV2F.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiBRDF.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiUVDistortion.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_PoiMatcap.cginc
/Assets/Raiko/Materials/OptimizedShaders/Body/Includes/CGI_FunctionsArtistic.cginc
/Assets/Raiko/Gradients/gradient_1625249360.png
/Assets/Raiko/Gradients/gradient_932987088.png
/Assets/Raiko/Skybox/Front.hdr
/Assets/Raiko/Skybox/Back.hdr
/Assets/Raiko/Skybox/Skybox.mat
/Assets/Raiko/Skybox/Left.hdr
/Assets/Raiko/Skybox/Top.hdr
/Assets/Raiko/Skybox/Bottom.hdr
/Assets/Raiko/Skybox/Right.hdr
Comments

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NeganVR 1571312389 ago

i will hardcore fuck this loli pussy until it will break in half, just like the uss arizone getting torpedoed by japanese during attack on pearl harbor

28
seabug 1571316593 ago

niggas thirsty

12
NeganVR 1571312333 ago

fuck im so horny

9
Wigga 1571773819 ago

It looks trash you dumb nigger, you fucked up stupid hoe. Fix your shit man. Fucking cocos nest

3
Legoman99573 1571313482 ago

i will hardcore fuck this loli pussy until it will break in half, just like the uss arizone getting torpedoed by japanese during attack on pearl harbor

2
NeganVR 1571312321 ago

sex

2
stubbystubby Author 1571312128 ago

sex

2
seabug 1571312070 ago

uhhhhh

2
Blooms64 1589140441 ago

i cant upload the model to Vrchat can you please help me?

1
Wiggalito 1571773803 ago

soo bad gay so gay shit ugly gay nigger nigger lol

1
Noman 1571598662 ago

did you chop off the head from mishe avatar??

1
itrycuzyousuck 1571556017 ago

ima add a condom to the mouth

1
AutismoKid 1571402349 ago

You probably shouldn't use booth assets you probably didn't pay for retard

1
Aiseko 1571317727 ago

This is adorable, can't wait to download it!

1
TommahawkGames 1571317509 ago

sex

1
JapariNeko 1571314666 ago

nice

1
sexfornegan 1571312798 ago

sex

1
stubbystubby Author 1711400759 ago

There you go FREAKS, I remade the OG outfit now stop asking lol.

0
Layla_moore 1678887512 ago

How do I download this

0
superobloxbros 1667663392 ago

?

0
avengeharley 1646700686 ago

when i unfortunaly use the paiyomi shaders it doesnt work anymore is there a bug or are the shaders or unity working diffrent for the avatar?

0
MeP7X 1644632023 ago

Why is the blush just a pink mass on the face? Does anyone know how to fix that?

0
yeetperson1234 1643595782 ago

how u use this on quest2

0
GhostPhyre 1643393628 ago

god i cant wait to have men thurst over me just to reveal im a man

0
Conniekugs 81f 1641632042 ago

im new to this shit where do i get PoiyomiToonShader-Master for all materials?

0
Loastes 1636418556 ago

It wont upload saying it is missing a prefab what am i missing

0
Gr4yChap 1606754269 ago

looks poggers

0
ZACK010 1599547024 ago

The blueprint ID just keeps regenerating and attaching even though I detatched it and hit the build and publish button. The avatar doesn't get published. sdk~ VRCSDK2-2020.08.07.18.21, UNITY~ Unity 2018.4.20f1 (64-bit)

0
Dwarfypoo 1595740782 ago

Anyone know how to rig the animations? it would mean a lot if you could add Dwarf#2747 on discord too! thanks in advance <3

0
Unowned 1589606893 ago

having an issue with the ears and missing a texture, any solution?

0
uroldlol 1589431905 ago

ok im horny make more please man!!???

0
AaronTehWolf 1589296242 ago

I'm new to Unity and all that, I'm having problems that I have no idea how to fix. if someone could help me that would be nice of you, thank you.

0
Joseluis0987 1588768099 ago

What are the Requires

0
Ep1cN1nj4101 1586587066 ago

How do you add a avatar descriptor to the prefab

0
Tamaji 1586189850 ago

Can anyone explain how to easily install this Avastar?

0
MyNameIsLuna 1586187730 ago

Yo add me on discord Luna#2222 god please I need help with this, I'm a brainlet when it comes to unity, will pay for help tho.

0
Minty Flow 1584753690 ago

I got this working but it needed PoiyomiToon shaders and Dynamic Bones in before you add the model files into unity.

0
kaedeyuyu 1576702984 ago

pls add scene :(

0
Dusya 1572886823 ago

sex

0
lossofworth 1572657447 ago

The animations don't seem to be working. There's no settings to adjust in them either. Anyone else have this issue?

0
ToxicError 1571774435 ago

This does not have any dynamic bones in it if you could please fix

0
Enganar 1571698656 ago

big sex yes

0
Asa 1571669809 ago

Sex

0
MisMissing 1571602482 ago

Hey do you have the body source? Or do you have the blend file you can send me that doesn't have the

0
DG693 1571538178 ago

There's no loading thing

0
kybraco 1571458302 ago

So I did everything in the install instructions but when I go to upload it, it says I need to add a scene descriptor or avatar descriptor even though I did do that.

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BarsFromMars 1571390629 ago

SEEEEEEEEEEEEEEEEEEX

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Hoodytm 1571337979 ago

is there no scene in the file?

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