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Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot Counter-Strike: Source Avatars Screenshot
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Asset Type VRChat Avatars

File Type Unity Package

Description


Counter-Strike: Source player models ripped for VRChat use.

*Requires Unity 2017 (Unity 2017.4.15f1)

~> Weapons Included:

***Primary***
Maverick M4A1 Carbine
CV-47
IDF Defender
Clarion 5.56
A.I. Arctic Warfare Magnum

***Secondary***
USP 45
Glock 18
Desert Eagle
Five-Seven

***Grenades***
HE Grenade
Flashbang

~> Custom Emotes for both standing and sitting for desktop users; and gesture triggerable by doing keystrokes: Shift+(F1-F8).

~> For VR users, you can access the triggers by toggling the "rocknroll" hand gesture (universal firing gesture for all weapons), "thumbsup" (deploy knife/descend in fly-mode), "victory/peace" gesture (deploy Primary weapon), "finger gun" gesture (deploy Secondary weapon/disable fly-mode), "fingerpoint" gesture (reload weapon/steep ascend in fly-mode), "fist" (trigger random voice-lines) and "hand open" (to reset the gesture)

Credits:

~> Player & weapon models, textures and sounds from Counter-Strike: Source by Valve

Assets (604 files inside Unity Package)


/Assets/Counter-Strike Source Assets/T Avatars.unity
/Assets/Counter-Strike Source Assets/CT Avatars.unity
/Assets/Counter-Strike Source Assets/Unarmed CT Avatars.unity
/Assets/Counter-Strike Source Assets/Unarmed T Avatars.unity
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/Assets/Counter-Strike Source Assets/mp5a3/Materials/AWP Zoom Shader.mat
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/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Textures/BloodSplatter.png
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Textures/IceRGB.png
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/PostEffects/Mobile/ME_DistortionAndBloom.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_RenderTextureUtility_FPS.cs
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/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/PostEffects/PC/Common/ME_ImageEffectHelper_FPS.cs
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/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_DemoGUI.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/DemoResources/Scripts/ME_MouseOrbit.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleTrails.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleGravityPoint.cs
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/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/ME_LightCurves.cs
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/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/PSMeshRendererUpdater.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/ME_ParticleCollisionDecal.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_AnimatorEvents.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_EffectSettingColor.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/Helpers/ME_ColorHelper.cs
/Assets/Counter-Strike Source Assets/KriptoFX/MeshEffect/Scripts/Editor/ME_LayerUtilsDistortion.cs
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/Assets/Counter-Strike Source Assets/HL HECU/Materials/HL Tracer Tex.png
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/Assets/Counter-Strike Source Assets/CSS/CSS Players Fixed Unarmed.fbx
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/Assets/Counter-Strike Source Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs
/Assets/Counter-Strike Source Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs
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Comments

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willis8080 1578994075 ago

One more question, which avatars carry Five Seven? Thank you very much.

0
GermanSoldat 1576462533 ago

How can i use the flashbang? (Desktop User)

0
willis8080 1576329760 ago

This gave me a nostalgia, thank you so much.

0
yummydaddy 1576043549 ago

but id rather 1.6 models

0
yummydaddy 1576043539 ago

thank you

0
NeganVR 1575969956 ago

sex

0
IDF32 1575963345 ago

sex

0

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