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Lu Diabla (lip sync,dynamic b.+c.,emotes, eye track,blinking) Screenshot Lu Diabla (lip sync,dynamic b.+c.,emotes, eye track,blinking) Screenshot
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2.6K Total Downloads

64.2K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


Lu Diabla from the game Elsword Online

credits to DarknessMagician for the work on model
https://darknessmagician.deviantart.com/art/MMD-Elsword-Lu-Diabla-DOWNLOAD-634600625

Model with blink animation, dynamic bones, custom emotes, colliers. eye tracking added

IMPORTANT!!!

Update 10.03.2018
Re-upload / remake of my previous model which was done whole in unity.Lu Diabla from the game Elsword Online

credits to DarknessMagician for the work on model
https://darknessmagician.deviantart.com/art/MMD-Elsword-Lu-Diabla-DOWNLOAD-634600625

Model with blink animation, dynamic bones, custom emotes, colliers. eye tracking added

IMPORTANT!!!

Update 10.03.2018
Re-upload / remake of my previous model which was done whole in unity.
Revisited the model and made from scratch with proper blender setup, eyes are kinda bugged little, for some reason pupils clips back into eye mesh a bit.Tried to move them bit forward but did not help 100%

Update 11.03.2018
Fixed eye tracking , pupil now wont clip into eye. Fixed hand, model when using gestures wont get demolished any more in VRchat. Fixed missing Tail9 bone on model. All shaders changed to flat lit toon to show properly for all when importing.

HANDS: i don´t believe the hands are VR friendly, pls test this in game and add comment if it works (cant myself as i don´t own VR set). On pc garbing objects works just fine.
Comment by redraven626:
the hands work just fine in vr. tested them out yesterday



need VRCSDK, cubeds sharers and dynamic bones to 100% work
open ´´lu diabla v2´´ to load the model with all settings.

HF and stay cool in VRchat :P'Revisited the model and made from scratch with proper blender setup, eyes are kinda bugged little, for some reason pupils clips back into eye mesh a bit.Tried to move them bit forward but did not help 100%

Update 11.03.2018
Fixed eye tracking , pupil now wont clip into eye. Fixed hand, model when using gestures wont get demolished any more in VRchat. Fixed missing Tail9 bone on model. All shaders changed to flat lit toon to show properly for all when importing.

HANDS: i don´t believe the hands are VR friendly, pls test this in game and add comment if it works (cant myself as i don´t own VR set). On pc garbing objects works just fine.
Comment by redraven626:
the hands work just fine in vr. tested them out yesterday



need VRCSDK, cubeds sharers and dynamic bones to 100% work
open ´´lu diabla v2´´ to load the model with all settings.

HF and stay cool in VRchat :P

Assets (51 files inside Unity Package)


/Assets/MODELS/Lu Diabla/simple-4-point-star.png
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Upbody.tga
/Assets/MODELS/Lu Diabla/00100020080_tns.png
/Assets/MODELS/Lu Diabla/fac.png
/Assets/MODELS/Lu Diabla/face_MikuAp_b.tga
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Lowbody.tga
/Assets/MODELS/Lu Diabla/face.png
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Weapon.tga
/Assets/MODELS/Lu Diabla/tex026.bmp
/Assets/MODELS/Lu Diabla/lu blink.controller
/Assets/MODELS/Lu Diabla/face_MikuAp_1.tga
/Assets/MODELS/Lu Diabla/fac01.png
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Hair.tga
/Assets/MODELS/Lu Diabla/fac00.png
/Assets/MODELS/Lu Diabla/body00_MikuAp_b.tga
/Assets/MODELS/Lu Diabla/lu diabla v2.unity
/Assets/MODELS/Lu Diabla/tex027.bmp
/Assets/MODELS/Lu Diabla/Lu Diabla V2.fbx
/Assets/MODELS/Lu Diabla/skin.png
/Assets/MODELS/Lu Diabla/Read me!.txt
/Assets/MODELS/Lu Diabla/eye.png
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Foot.tga
/Assets/MODELS/Lu Diabla/miku_sw.tga
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Cash_Hand.tga
/Assets/MODELS/Lu Diabla/body02_MikuAp.tga
/Assets/MODELS/Lu Diabla/fac1.png
/Assets/MODELS/Lu Diabla/Mesh_Lu_LDB_Basic_Face.tga
/Assets/MODELS/Lu Diabla/Lash.png
/Assets/MODELS/Lu Diabla/Eyes.png
/Assets/MODELS/Lu Diabla/lu blink anim.anim
/Assets/MODELS/Lu Diabla/lu diabla override.overrideController
/Assets/MODELS/Lu Diabla/Anim/Dab.anim
/Assets/MODELS/Lu Diabla/Anim/Bubbletop1.anim
/Assets/MODELS/Lu Diabla/Anim/Bboy Hip Hop 1.anim
/Assets/MODELS/Lu Diabla/Anim/Twist Dance.anim
/Assets/MODELS/Lu Diabla/Anim/Hip_Hop_Dancing.anim
/Assets/MODELS/Lu Diabla/Anim/galaxias!_vmd.anim
/Assets/MODELS/Lu Diabla/Anim/0_to_100.anim
/Assets/MODELS/Lu Diabla/Anim/head_spin.anim
/Assets/MODELS/Lu Diabla/Anim/Blow A Kiss.anim
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Upbody.mat
/Assets/MODELS/Lu Diabla/Materials/skin.mat
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Hand.mat
/Assets/MODELS/Lu Diabla/Materials/face_MikuAp_b.mat
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Weapon.mat
/Assets/MODELS/Lu Diabla/Materials/tex026.mat
/Assets/MODELS/Lu Diabla/Materials/Eye.mat
/Assets/MODELS/Lu Diabla/Materials/body02_MikuAp.mat
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Lowbody.mat
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Foot.mat
/Assets/MODELS/Lu Diabla/Materials/Mesh_Lu_LDB_Cash_Hair.mat
Comments

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redraven626 1522374722 ago

@Kripr the files are all there. you just have to click them. takes 2 seconds

0
Kripr 1522345120 ago

@RadelosnThe Model is completely untextured when put into Unity

0
redraven626 1520783270 ago

@Thedeadlyhorror same here. just go to their texture and change it to flat toon lit also @Radelos, the hands work just fine in vr. tested them out yesterday

0
Thedeadlyhorror 1520736304 ago

Well the hands turned pink in unity i have cubes shaders

0

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