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Description
Assets (248 files inside Unity Package)
/Assets/Rapier/rapier.fbx
/Assets/Rapier/rapier.prefab
/Assets/Rapier/two_sided_shader.shader
/Assets/Rapier/Textures/rapier_AlbedoTransparency.png
/Assets/Rapier/Textures/rapier_Normal.png
/Assets/Rapier/Textures/rapier_MetallicSmoothness.png
/Assets/Rapier/Materials/rapiere.mat
/Assets/Avatar/Miku Wing export 2.fbx
/Assets/Avatar/Rapirertest2.anim
/Assets/Avatar/CustomOverrideEmpty 1.overrideController
/Assets/Avatar/Tiny Miku.unity
/Assets/Avatar/Giant Miku.unity
/Assets/Avatar/OPEN ME.unity
/Assets/Avatar/Clean Miku (No Animations).unity
/Assets/Avatar/Materials/f_vita_mik068_wing.mat
/Assets/Avatar/Materials/f_vita_mik068_glove.mat
/Assets/Avatar/Materials/f_vita_mik468_hand.mat
/Assets/Avatar/Materials/f_vita_mik068_body.mat
/Assets/Avatar/Materials/f_vita_mik000_eyebrow.mat
/Assets/Avatar/Materials/f_vita_mik000_guruguru.mat
/Assets/Avatar/Materials/f_vita_mik068_tight.mat
/Assets/Avatar/Materials/f_vita_mik000_face.mat
/Assets/Avatar/Materials/f_vita_mik000_eyeshadow.mat
/Assets/Avatar/Materials/f_vita_mik000_shirome.mat
/Assets/Avatar/Materials/f_vita_mik668_hairbase.mat
/Assets/Avatar/Materials/f_vita_mik668_hairlong.mat
/Assets/Avatar/Materials/f_vita_mik068_tie.mat
/Assets/Avatar/Materials/f_vita_mik668_hairfront.mat
/Assets/Avatar/Materials/f_vita_mik000_eye.mat
/Assets/Avatar/Materials/f_vita_mik068_headlight.mat
/Assets/Avatar/Materials/f_vita_mik068_outer.mat
/Assets/Avatar/Materials/f_vita_mik068_shoes.mat
/Assets/Avatar/Materials/f_vita_mik068_headset.mat
/Assets/Avatar/Materials/f_vita_mik821_wing.mat
/Assets/Avatar/Texture/fx/8.png
/Assets/Avatar/Texture/fx/6.fx
/Assets/Avatar/Texture/fx/12.fx
/Assets/Avatar/Texture/fx/shading_hint.png
/Assets/Avatar/Texture/fx/4.fx
/Assets/Avatar/Texture/fx/7.fx
/Assets/Avatar/Texture/fx/fx.fx
/Assets/Avatar/Texture/fx/8.fx
/Assets/Avatar/Texture/fx/5.png
/Assets/Avatar/Texture/fx/7.png
/Assets/Avatar/Texture/fx/11.png
/Assets/Avatar/Texture/fx/1.fx
/Assets/Avatar/Texture/fx/1.png
/Assets/Avatar/Texture/fx/9.fx
/Assets/Avatar/Texture/fx/10.png
/Assets/Avatar/Texture/fx/2.fx
/Assets/Avatar/Texture/fx/2.png
/Assets/Avatar/Texture/fx/5.fx
/Assets/Avatar/Texture/fx/4.png
/Assets/Avatar/Texture/fx/9.png
/Assets/Avatar/Texture/fx/10.fx
/Assets/Avatar/Texture/fx/12.png
/Assets/Avatar/Texture/fx/11.fx
/Assets/Avatar/Texture/fx/6.png
/Assets/Avatar/Texture/fx/AlternativeFull.fxsub
/Assets/Avatar/Texture/fx/3.fx
/Assets/Avatar/Texture/fx/3.png
/Assets/Avatar/Texture/fx/spmap/hairfront/spmap.png
/Assets/Avatar/Texture/fx/spmap/outer/spmap.png
/Assets/Avatar/Texture/fx/spmap/wing/spmap.png
/Assets/Avatar/Texture/fx/spmap/hairbase/spmap.png
/Assets/Avatar/Texture/fx/spmap/hairtail/spmap.png
/Assets/Avatar/Texture/fx/spmap/shoes/spmap.png
/Assets/Avatar/Texture/fx/spmap/hand/spmap.png
/Assets/Avatar/Texture/fx/spmap/back wing/spmap.png
/Assets/Avatar/Texture/fx/spmap/glove/spmap.png
/Assets/Avatar/Texture/fx/spmap/tie/spmap.png
/Assets/Avatar/Texture/fx/spmap/headset/spmap.png
/Assets/Avatar/Texture/fx/spmap/tight/spmap.png
/Assets/Avatar/Texture/spa/cloth_2.png
/Assets/Avatar/Texture/spa/pifu.spa
/Assets/Avatar/Texture/spa/cloth_3.png
/Assets/Avatar/Texture/spa/cloth_1.png
/Assets/Avatar/Texture/spa/cloth_4.png
/Assets/Avatar/Texture/spa/hair_1.png
/Assets/Avatar/Texture/tex/f_vita_mik068_tie.png
/Assets/Avatar/Texture/tex/f_vita_mik068_tight.png
/Assets/Avatar/Texture/tex/f_vita_mik000_tear01.png
/Assets/Avatar/Texture/tex/f_vita_mik000_shirome.png
/Assets/Avatar/Texture/tex/f_vita_mik068_outer.png
/Assets/Avatar/Texture/tex/f_vita_mik000_kirakira_a.png
/Assets/Avatar/Texture/tex/f_vita_mik000_cheek02.png
/Assets/Avatar/Texture/tex/f_vita_mik000_blue.png
/Assets/Avatar/Texture/tex/f_vita_mik000_eye.png
/Assets/Avatar/Texture/tex/f_vita_mik000_ikari.png
/Assets/Avatar/Texture/tex/f_vita_mik668_hairbase.png
/Assets/Avatar/Texture/tex/f_vita_mik000_cheek03.png
/Assets/Avatar/Texture/tex/f_vita_mik000_eyebrow.png
/Assets/Avatar/Texture/tex/f_vita_mik068_wing.png
/Assets/Avatar/Texture/tex/f_vita_mik000_namida.png
/Assets/Avatar/Texture/tex/f_vita_mik000_facenose.png
/Assets/Avatar/Texture/tex/f_vita_mik000_ase.png
/Assets/Avatar/Texture/tex/f_vita_mik000_tear02.png
/Assets/Avatar/Texture/tex/f_vita_mik068_body.png
/Assets/Avatar/Texture/tex/f_vita_mik068_shoes.png
/Assets/Avatar/Texture/tex/f_vita_mik000_cheek04.png
/Assets/Avatar/Texture/tex/f_vita_mik068_headlight.png
/Assets/Avatar/Texture/tex/f_vita_mik000_face.png
/Assets/Avatar/Texture/tex/f_vita_mik068_headset.png
/Assets/Avatar/Texture/tex/f_vita_mik000_guruguru.png
/Assets/Avatar/Texture/tex/f_vita_mik000_eyeshadow.png
/Assets/Avatar/Texture/tex/f_vita_mik068_glove.png
/Assets/Avatar/Texture/tex/f_vita_mik000_cheek01.png
/Assets/Avatar/Texture/tex/f_vita_mik000_suzi_a.png
/Assets/Avatar/Texture/tex/f_vita_mik468_hand.png
/Assets/Avatar/Texture/tex/f_vita_mik668_hairfront.png
/Assets/Avatar/Texture/tex/f_vita_mik668_hairlong.png
/Assets/Avatar/Texture/tex/f_vita_mik821_wing.png
/Assets/Avatar/Texture/toon/eyebrow01.png
/Assets/Avatar/Texture/toon/f_vita_unused_s.png
/Assets/Avatar/Texture/toon/outer.png
/Assets/Avatar/Texture/toon/hair02.png
/Assets/Avatar/Texture/toon/hair01.png
/Assets/Avatar/Texture/toon/body.png
/Assets/Avatar/Texture/toon/eye01.png
/Assets/Avatar/Texture/toon/plastic.png
/Assets/DynamicBone/ReadMe.txt
/Assets/DynamicBone/Demo/Demo1.unity
/Assets/DynamicBone/Demo/c1.fbx
/Assets/DynamicBone/Demo/tail.FBX
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Cubed's Unity Shaders/Demo Lightmapping.unity
/Assets/Cubed's Unity Shaders/Demo Scene.unity
/Assets/Cubed's Unity Shaders/UnityChan/Prefabs/Directional light for UnityChan.prefab
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/LicenseNotice.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Character Use Guidelines.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Summary Unity-Chan License.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/ENGLISH/Unity-Chan License Terms and Condition.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/License Notice.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Character Use Guidelines.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Unity-Chan License Terms and Conditions.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/Japanese/Summary Unity-Chan License.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_logo-guideline_en.pdf
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.psd
/Assets/Cubed's Unity Shaders/UnityChan/License/License Logo/LUUL_LOGO_rules02.ai
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Generic.unity
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Scenes/SD_unitychan_Humanoid.unity
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_humanoid.prefab
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Prefabs/SD_unitychan_generic.prefab
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/_faceOnly.mask
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/strain@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/confuse@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_o@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/eye_close@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_u@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/surprise@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_i@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_L@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/relux@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/default@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/angry@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/scold@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile2@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/smile@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/damaged@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_R@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_a@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/mth_e@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Humanoid/sad@sd_hmd.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/eye_close@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/confuse@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_R@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_e@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_i@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/surprise@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/angry@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/sad@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_L@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/scold@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/relux@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_a@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_u@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/strain@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/mth_o@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/smile2@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/default@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/FaceAnimations/Generic/damaged@sd_generic.anim
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.controller
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_humanoid.controller
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Animations/SD_unitychan_motion_Generic.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_humanoid.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/SD_unitychan_generic.fbx
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_CLOTH1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_SKIN1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/FO_RIM1.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_all2.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_nomal.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/utc_spec.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/alphatest.png
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Textures/ENV2.tga
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/hair_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/mouth_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/def_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/skin_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/SD_unitychan/Models/Materials/nol_mat.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile6.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile4.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile5.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Textures/unitychan_tile3.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/AlphaMask.shader
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/AlphaMask.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Shader/Textures/Unity_Icon.png
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile4.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile5.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile6.mat
/Assets/Cubed's Unity Shaders/UnityChan/Stage/Materials/unitychan_tile3.mat
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eyelash_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaSkin.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair_ds.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaOutline.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_eye.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/CharaMain.cg
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_fuku_ds.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_akarami_blend.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hada.shader
/Assets/Cubed's Unity Shaders/UnityChan/Models/UnityChanShader/Shader/Unitychan_chara_hair.shader
/Assets/Cubed's Unity Shaders/Materials/New Material.mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Unlit Shadowed).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Rainbow).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Distance Fade).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Outline).mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon).mat
/Assets/Cubed's Unity Shaders/Materials/Skybox (Simple Gradient Sky).mat
/Assets/Cubed's Unity Shaders/Materials/Lightmapping Material.mat
/Assets/Cubed's Unity Shaders/Materials/UnityChan (Flat Lit Toon Improved).mat
/Assets/Cubed's Unity Shaders/Materials/Ground Plane (Unit Shadowed).mat
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon Rainbow.shader
/Assets/Cubed's Unity Shaders/Shaders/FlatLitToonShadows.cginc
/Assets/Cubed's Unity Shaders/Shaders/FlatLitToonCore.cginc
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon Distance Fade.shader
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Shaders/Unit Shadowed.shader
/Assets/Cubed's Unity Shaders/Shaders/Simple Gradient Sky.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
Ah yes, I had the Rapier Animation selected because I thought you need that one for the weapon. Alright thanks
0Animations don't currently have limits, however unless you clicked "Rapier animation" model, it shouldn't be showing that error. That model is a place holder for the actual animation which was created. The standard model will still have the animation, the only one without it is the clean model.
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