Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3
Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 0.999 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip sync
Set lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
***
2This comment is going to come back until the OP acknowledges it. This model is stolen. Original - https://3d.nicovideo.jp/works/td35317
1do it work with full body tracking?
1NIcely done ^^ i Like it.
1there is clipping in the nails on the avatar, i tried fixing it, but idk how to use blender, and i cant fix it in Unity and i like this model :(
0its all pink
0its not letting me upload this, can someone help pls?
0***
0