@Lulu Ok, so I did your method, but I still could not get it to work, however I selected a different shader in Unity that seemed to do the same/similar thing to give the model it's color. Originally, I was going to change it to Standard because that worked, but I started messing around with some of the UnityChan settings which now give it that bright color & it looks the same, so I'm happy. Thank you though, I would've never known where to go. I didn't know a thing about shaders until I read this.
So I'm sure I'm just a noob, but none of the Lu models are loading into my Unity correctly. They are all showing up in the hot pink / fuchsia color. But other models are importing into the project just fine. I'm not sure what I'm missing here.
I absolutely love this model, but I cannot afford to risk getting banned for something as trivial as a polygon count. I understand there is a bypass, but again, if caught, you will get banned. I would rather try to find this in the game in a world as opposed to downloading this & trying to bypass. Maybe someone would be kind enough to bring her at or under the 19,999 polygon count. Unfortunately, I suck at this kind of thing, so I'm not able to do it, otherwise, I would give it a go.
Maybe someone will be kind enough to get it at or under 19,999 polygons. I have to agree with Ksubaki, I love her, but I cannot risk getting banned for something as trivial as a polygon count.