its an older avatar so its 2.0 but it should work fine in 3.0, just gotta delete the 2.0 and add the 3.0 Avatar descriptor
could you do Lady Dimitrescu
hmmm weird
the arms twist weirdly
alright
the blueprint id is still there, just saying
yes
you might try to convert them to jpeg or png if you have gimp (free photo editor) or some other program
ok taking a look at it, i was gone for a week, but looking at the files and it seems like unity dose not see them at textures files, its weird because they are there
well i would just recommend using the current version of it
its a toon shader
it was an older version of poiyomi
hmmm i believe it should work with full body, idk if for sure
the dynamic bones are super weird
are you using Poiyomi?
Hmmm idk
I've been using the Poiyomi Toon Shader and it's really good, alot better then cubed
well apparently i forgot the stander two-sided shader and fixed the purple parts
they do work with fullbody
i think i added a wrong cubed shaders 1.0, it has cubed shaders master and that might be the problem
is Italy ribbon bear, im guessing it is