flowZo shader Screenshot
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Asset Type Shaders

File Type Unity Package

Description


- audiolink
- viseme parameter (for when there is no audiolink)
- idk how tf it works and i made it
- uses RGBA texture (any texture should work but if you wnat to make custom, edit each channel separately)
- includes non-transparent version i think

see demo: https://youtu.be/3IvlIhcJEZ8
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File Tree (33 files inside Unity Package)


/Assets/Mike/FAT/fat mike/extra/cheetos.ogg
/Assets/bucketShaders/FlowZo v4.shader
/Assets/bucketShaders/FlowZo v4 Transparent.shader
/Assets/bucketShaders/testassets/Ramps/darkness ramp.png
/Assets/bucketShaders/testassets/Ramps/Dirty ramp.png
/Assets/ALBeings/flowBeings.unity
/Assets/ALBeings/flowBeing1.fbx
/Assets/ALBeings/Textures/ALC1_base_redonly.png
/Assets/ALBeings/Textures/ALC1_emit.png
/Assets/ALBeings/Textures/NewSurfaceShader.shader
/Assets/ALBeings/Textures/ALC1_normal.png
/Assets/ALBeings/Textures/ALC1_base (broken).png
/Assets/ALBeings/Textures/ALC1_base.png
/Assets/ALBeings/Textures/2.png
/Assets/ALBeings/Materials/ALB1-flowZo Transparent.mat
/Assets/ALBeings/Materials/ALB1-flowZo.mat
/Assets/ALBeings/Materials/ALB1-standard.mat
/Assets/ALBeings/Animation/FX Flow.controller
/Assets/ALBeings/Animation/mat2.anim
/Assets/ALBeings/Animation/mat1.anim
/Assets/ALBeings/Animation/mat3.anim
/Assets/ALBeings/Animation/clips -voice/Ss-0.anim
/Assets/ALBeings/Animation/clips -voice/Ee-1.anim
/Assets/ALBeings/Animation/clips -voice/Ss-1.anim
/Assets/ALBeings/Animation/clips -voice/Silent.anim
/Assets/ALBeings/Animation/clips -voice/Ah-1.anim
/Assets/ALBeings/Animation/clips -voice/Ee-0.anim
/Assets/ALBeings/Animation/clips -voice/Ah-0.anim
/Assets/ALBeings/Animation/clips -voice/Oh-0.anim
/Assets/ALBeings/Animation/clips -voice/Oh-1.anim
/Assets/tests/AudioLink Avatar test link.prefab
/Assets/Characters/Head-Hands-Man/VRCExpressionsMenu.asset
/Assets/Characters/Head-Hands-Man/VRCExpressionParameters.asset

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