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M4A1 BLACK GANG VERSION Screenshot M4A1 BLACK GANG VERSION Screenshot M4A1 BLACK GANG VERSION Screenshot
Download

267 Total Downloads

3.1K Total Views

Asset Type Models and Props

File Type Unity Package

Description


An m4a1 that you can use as an accessory in your avatar, it comes with an animation that makes the weapon disarm into small pieces and then function again, you can put particles inside the weapon when it disarms or some text, decorate it to your liking. this as a basis to make the modifications you need. If you want the chains to have physical ones, you can add it by importing the physbone, I leave their configurations in the image. My Discord: bralong

Assets (82 files inside Unity Package)


/Assets/m4a1/Mesh/M4_carbinepolySurface6M4_carbinepolySurface7group1M4_carbinegroup13.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube10.asset
/Assets/m4a1/Mesh/M4_carbinepCube28.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepCylinder6.asset
/Assets/m4a1/Mesh/M4_carbinepCube26.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube5.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube14.asset
/Assets/m4a1/Mesh/M4_carbinegroup12M4_carbinepolySurface5.asset
/Assets/m4a1/Mesh/M4_carbinepPipe5.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepCube20.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface6group1M4_carbinegroup13M4_carbinepolySurface9.asset
/Assets/m4a1/Mesh/M4_carbinepPipe3.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface6group1M4_carbinegroup13M4_carbinepolySurface8.asset
/Assets/m4a1/Mesh/M4_carbinepCube30.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube15.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface11.asset
/Assets/m4a1/Mesh/M4_carbinegroup15M4_carbinegroup14M4_carbinepCylinder16.asset
/Assets/m4a1/Mesh/M4_carbinepCube2M4_carbinegroup16.asset
/Assets/m4a1/Mesh/M4_carbinepCylinder8.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepCube19.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface10M4_carbinepolySurface6.asset
/Assets/m4a1/Mesh/M4_carbinepCube7M4_carbinegroup2.asset
/Assets/m4a1/Mesh/M4_carbinepCylinder13M4_carbinegroup12.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface17.asset
/Assets/m4a1/Mesh/M4_carbinegroup15M4_carbinegroup14M4_carbinepCube32.asset
/Assets/m4a1/Mesh/M4_carbinepCube21M4_carbinegroup10.asset
/Assets/m4a1/Mesh/M4_carbinepCube25.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube11.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube4.asset
/Assets/m4a1/Mesh/M4_carbinegroup16M4_carbinepCylinder28.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepSphere2.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface19.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepSphere1.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube1.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface16.asset
/Assets/m4a1/Mesh/M4_carbinedesmontmagpul20rnd.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube8.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCylinder1.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface12.asset
/Assets/m4a1/Mesh/M4_carbinegroup16M4_carbinepCylinder26.asset
/Assets/m4a1/Mesh/M4_carbinegroup10M4_carbinepCylinder5.asset
/Assets/m4a1/Mesh/M4_carbinepPipe4.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface18.asset
/Assets/m4a1/Mesh/M4_carbinepCube29.asset
/Assets/m4a1/Mesh/M4_carbinepPipe6M4_carbinegroup15M4_carbinegroup14.asset
/Assets/m4a1/Mesh/M4_carbinedesmontverticalgrip.asset
/Assets/m4a1/Mesh/M4_carbinegroup12M4_carbinepCylinder12.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube9.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface13.asset
/Assets/m4a1/Mesh/M4_carbinepCylinder10.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube12.asset
/Assets/m4a1/Mesh/M4_carbinepPipe2.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepolySurface2.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube6.asset
/Assets/m4a1/Mesh/pCylinder1.asset
/Assets/m4a1/Mesh/M4_carbinepCylinder7.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCylinder2.asset
/Assets/m4a1/Mesh/M4_carbinepCube27.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube13.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCube3.asset
/Assets/m4a1/Mesh/pCube1.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface14.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCylinder4.asset
/Assets/m4a1/Mesh/M4_carbinepPlane1.asset
/Assets/m4a1/Mesh/M4_carbinegroup2M4_carbinepCylinder3.asset
/Assets/m4a1/Mesh/M4_carbinepCylinder9.asset
/Assets/m4a1/Mesh/M4_carbinepolySurface15.asset
/Assets/m4a1/Shader/Diffuse.shader
/Assets/SendoLS Toon Beta1.1/SendoLS Toon Beta 1 Texture Distortion.mat
/Assets/SendoLS Toon Beta1.1/SendoLS Toon Beta 1 Rim Texture.mat
/Assets/SendoLS Toon Beta1.1/SendoLS Toon V1.1 Beta.shader
/Assets/SendoLS Toon Beta1.1/Ramp/Shadow Toon Ramp Sendo.png
/Assets/SendoLS Toon Beta1.1/Stuff/dissolve.png
/Assets/Manish Stuff/MatPack 1/TEXS/1 (2).png
/Assets/Manish Stuff/MatPack 1/TEXS/01.png
/Assets/Manish Stuff/MatPack 1/SHADERS/LugggasStandartShader.shader
/Assets/Manish Stuff/Info/MGUI.cs
/Assets/m4a1 BraLong/croosentity.fbx
/Assets/m4a1 BraLong/M4A1 BY BRALONG.prefab
/Assets/m4a1 BraLong/explosive.anim
/Assets/m4a1 BraLong/1400.mp3
/Assets/m4a1 BraLong/M4A1-2 1.controller
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