Err. I uploaded the model in unity and she has no eyes, the horns are black see-through, her neck goes through her face and glitches on her cheek.
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Texture issues easy fix, just apply the cubed unity shaders to everything. when the face shows up weird, which it should, set the face_MikuAp_b.mat to opaque or cutout, I don't think it matters for that specific file. For blinking, throw it in blender with the right addons and apply eye tracking with both blink slots filled with "blink" not "wink". Then make sure you export it back over the same FBX file in the unity project with the right settings (see tuppers megatutorial) and it should be good to go.
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Blinking doesn't work anymore in vrchat? Did I miss something
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Blinking isnt working anymore on the character after when that new update come out
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The undies are missing.
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@Duffman3005, Go to Deer Girl > Materials > Ctrl + A to Select all Materials, Select on the Top Right (Where it says Shader) And Select the Following: CubedParadox > Flat Lit Toon Under where it says Shader, You should see Rendering Mode. Select Opaque, and you should be good to go.
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I did import the shader first, then this, but they eyes remain white. What am I doing wrong here?
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I didnt have to do shaders it was already on the skin
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the pupils wont pop up on mine
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