Not sure why im here or your here but goddam this is an old post
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Super Cool Avatar! But I have the same problems as the others. Hope you have some time to fix it!
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@AvilliumI had to get the original model from DeviantArt and have a friend work with it before we were able to fix the boot buckles and wrist cuffs, and he said that the coat was attached to the waist instead of the hips, which was weird.
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Why are the buckles and coat so scuffed? The front of the coat is constantly inside your body and the straps+buckles are behind the legs. The sleeve ends near the wrists do not bend along with wrist/hand movement
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Are the boot buckles and wrist cuffs going to get fixed? Also, the hands are super awkward, almost like they're constantly just slightly curled, and the fingers dont move at all. I'd love to put this model together for someone, but I don't know how to fix it myself.
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I'm having the same issue as Jotapowa, the cuff and buckles don't move and just float around, and the hair/ head mess up as well.
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"Spine Hierarchy missing elements, make sure that pelvis, spine, chest, neck, and shoulders are mapped" is anyone else getting this issues?
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I did what I needed, like the chest and the textures, but when I upload, the avatar looks like this ... https://prnt.sc/ij0q91
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awesome model, but still hoping you update it, problem with buckles on the boots and cuffs on the wrists. thanks in advance.
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I like the model but for now, I'll just follow this post
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As stated by TheUnknownM, there are loose meshed around the avatar. Both on the legs and arms it seems.
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@Kasuno in my case the FlatLitToonCore.cginc and FlatLitToonCore.cginc.meta was missing upon loading the scene. Adding it fixed it.
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ggqf
Author
1517646748 ago
o lord, i assume the weights are off, ill fix it and update when I have the time
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The hand models are a little wonky but the model itself looks amazing but the hand problem is so severe that I won't use this model as it looks super goofy! If you ever have time, it would be a nice fix but if you're too busy then that's okay. https://imgur.com/a/fiZWL
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The above is the same issue I was having
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ggqf
Author
1517451941 ago
Screenshot doesn't work
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ggqf
Author
1517427436 ago
Everything should be setup to go, make sure you're loading the scene file. Otherwise click on the model in your Assets folder and goto the Rig tab, then click configure and put the missing elements in the correct place from there
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When I try to upload, it's telling me spine hierarchy missing elements, make sure that pelvis, spine, chest, neck, and shoulders are mapped. How to fix?
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On top of @TheSouthpaw comment above, a part of the sleeves and the eyebrows seem to stay in place when moving around in VR
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Only other issue I found was that the chest wasnt mapped in the rig so I couldnt build and publish..however I was able to rig the chest in Unity
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Awesome, that was fast! checking it out now...
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ggqf
Author
1517171430 ago
@TheSouthpaw I'll check it out, thank you for informing me
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Tried out this model in VR (Vive) and noticed there's an issue with the left leg. The ankle bone is set to the toe, causing the knee cap/leg to bend backwards when moving/crouching/sitting. Can you please fix? (I tried editing the bones in Unity..but I'm a noob and still learning)
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If it's all pink, take a look at your materials. It happens, they just have the wrong default settings sometimes.
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^that is what is happening to me.
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Hey so I opened it with Unity but...its just a pink model and I dont know if it will actually you know work >.< so kinda stuck on that
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I can't get it to work at all.
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No problem, I found out, almost done with my model :D Thanks !
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Original materials should be on the original posters DeviantArt in the description, I'm pretty sure.
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Any chance we could get this model with separate materials & textures ? It's the model I was looking for, but I'd love to customize it.
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