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Bismark (Ship) Screenshot
Download

693 Total Downloads

16.8K Total Views

Asset Type Models and Props

File Type Unity Package

Description


Just the Bismark with a few particle effects You do need VRCHAT SDK installed >.>

Assets (146 files inside Unity Package)


/Assets/avatar.unity
/Assets/Bismarck.mtl
/Assets/Fire Cannons.anim
/Assets/Bismarck.obj
/Assets/Bismarck.controller
/Assets/Avatar/sArtillery+2boomd.ogg
/Assets/Avatar/bouom.prefab
/Assets/Avatar/GET LINK/Textrues/P3.png
/Assets/Avatar/GET LINK/Textrues/P10.png
/Assets/Avatar/GET LINK/Textrues/P6.png
/Assets/Avatar/GET LINK/Textrues/P8.png
/Assets/Avatar/GET LINK/Textrues/4.png
/Assets/Avatar/GET LINK/Textrues/P2.png
/Assets/Avatar/GET LINK/Textrues/3.png
/Assets/Avatar/GET LINK/Textrues/Materials/Mat 3.mat
/Assets/Avatar/GET LINK/Textrues/Materials/Mat 2.mat
/Assets/Avatar/GET LINK/Textrues/Materials/Mat 1.mat
/Assets/Avatar/GET LINK/Textrues/Materials/Mat 0.mat
/Assets/Avatar/GET LINK/Textrues/Materials/Distortion.mat
/Assets/Avatar/GET LINK/Textrues/Materials/Mat 4.mat
/Assets/Avatar/GET LINK/Assets/Controll/Deadly Explosion.controller
/Assets/Avatar/GET LINK/Assets/Animation/Deadly Explosion.anim
/Assets/Avatar/GET LINK/Shader/Integrated Particle.shader
/Assets/Avatar/GET LINK/Shader/Distortion.shader
/Assets/Avatar/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Avatar/Cubeds-Unity-Shaders-master/Assets/Editor/Instant Screenshot/ScreenshotTaker.cs
/Assets/textures 1/gc001_catapult_1_a.jpg
/Assets/textures 1/gm500_admiral_gig_11m_a.jpg
/Assets/textures 1/gsb001_bismarck_1941_deckhouse_a.jpg
/Assets/textures 1/gm011_pelorus_a.jpg
/Assets/textures 1/gga008_20mm_flack_38_quad_mg.jpg
/Assets/textures 1/gm853_signal_lamp_mg.jpg
/Assets/textures 1/gm502_captains_gig_9m_mg.jpg
/Assets/textures 1/gm002_fog_horn_a.jpg
/Assets/textures 1/gm009_siren_a.jpg
/Assets/textures 1/cm056_ships_bell_mg.jpg
/Assets/textures 1/gga008_20mm_flack_38_quad_a.jpg
/Assets/textures 1/gm001_paravane_mg.jpg
/Assets/textures 1/gm019_mg.jpg
/Assets/textures 1/gm900_crane_a.jpg
/Assets/textures 1/gf002_radar_a.jpg
/Assets/textures 1/gm014_sleeve_a.jpg
/Assets/textures 1/gm900_crane_mg.jpg
/Assets/textures 1/ggs002_150mm_skc_28_rf_a.jpg
/Assets/textures 1/c001_net_alpha_a.jpg
/Assets/textures 1/gm700_ammobox_mg.jpg
/Assets/textures 1/gsb001_bismarck_1941_hull_ao.jpg
/Assets/textures 1/cm052_fender_a.jpg
/Assets/textures 1/gm003_reels_1_a.jpg
/Assets/textures 1/gm009_siren_mg.jpg
/Assets/textures 1/gm007_lifebuoy_a.jpg
/Assets/textures 1/ggm005_380mm_skc_34_rf_mg.jpg
/Assets/textures 1/gc001_catapult_1_mg.jpg
/Assets/textures 1/gm506_dinghy_4m_mg.jpg
/Assets/textures 1/gm503_long_boat_8m_mg.jpg
/Assets/textures 1/gm007_lifebuoy_mg.jpg
/Assets/textures 1/gf004_3m_rangefinder_night_ha_a.jpg
/Assets/textures 1/gm505_long_boat_mg.jpg
/Assets/textures 1/gm025_cooling_tube_mg.jpg
/Assets/textures 1/gm003_reels_1_mg.jpg
/Assets/textures 1/gm507_boat_a.jpg
/Assets/textures 1/ggs004_105_mm_skc_37_mg.jpg
/Assets/textures 1/gm501_lauch_11m_a.jpg
/Assets/textures 1/gm612_target_giver_a.jpg
/Assets/textures 1/cm056_ships_bell_a.jpg
/Assets/textures 1/ggs001_150mm_skc_28_a.jpg
/Assets/textures 1/default_ao.jpg
/Assets/textures 1/cm052_fender_mg.jpg
/Assets/textures 1/gm015_clock_a.jpg
/Assets/textures 1/gm024_night_indicator_mg.jpg
/Assets/textures 1/gga043_37mm_flak_m42_zwilling_mg.jpg
/Assets/textures 1/gga007_20mm_flak_38_mg.jpg
/Assets/textures 1/cm004_barbette_out_a.jpg
/Assets/textures 1/gm014_sleeve_mg.jpg
/Assets/textures 1/gm702_ammobox_mg.jpg
/Assets/textures 1/gf001_10_5m_rangefinders_a.jpg
/Assets/textures 1/gm010_binocular_mg.jpg
/Assets/textures 1/gm024_night_indicator_a.jpg
/Assets/textures 1/gm017_siren_mg.jpg
/Assets/textures 1/gm002_fog_horn_mg.jpg
/Assets/textures 1/gm001_paravane_a.jpg
/Assets/textures 1/gf005_4m_rangefinder_type_sl_8_a.jpg
/Assets/textures 1/gm507_boat_mg.jpg
/Assets/textures 1/gm027_fumo27_a.jpg
/Assets/textures 1/gm503_long_boat_8m_a.jpg
/Assets/textures 1/gm604_switch_box_5_mg.jpg
/Assets/textures 1/gm506_dinghy_4m_a.jpg
/Assets/textures 1/gm015_clock_mg.jpg
/Assets/textures 1/gm500_admiral_gig_11m_mg.jpg
/Assets/textures 1/transparent_glass_alpha_a.png
/Assets/textures 1/gm010_binocular_a.jpg
/Assets/textures 1/cm001_propeller_mg.jpg
/Assets/textures 1/gm701_ammobox_a.jpg
/Assets/textures 1/cm004_barbette_out_mg.jpg
/Assets/textures 1/ggs003_105_mm_skc_33_mg.jpg
/Assets/textures 1/gm604_switch_box_5_a.jpg
/Assets/textures 1/c010_grid_8_alpha_a.png
/Assets/textures 1/gf005_4m_rangefinder_type_sl_8_mg.jpg
/Assets/textures 1/cm001_propeller_a.jpg
/Assets/textures 1/gm612_target_giver_mg.jpg
/Assets/textures 1/gd008_zeilsaule_c38_night_dir_a.jpg
/Assets/textures 1/gga043_37mm_flak_m42_zwilling_a.jpg
/Assets/textures 1/ggs004_105_mm_skc_37_a.jpg
/Assets/textures 1/gm020_loading_mashine_2_a.jpg
/Assets/textures 1/gm853_signal_lamp_a.jpg
/Assets/textures 1/gf003_7m_rangefinder_a.jpg
/Assets/textures 1/gf001_10_5m_rangefinders_mg.jpg
/Assets/textures 1/gm505_long_boat_a.jpg
/Assets/textures 1/gm856_masthead_light_mg.jpg
/Assets/textures 1/cm010_fire_hose_reel_a.jpg
/Assets/textures 1/gsb001_bismarck_1941_hull_a.jpg
/Assets/textures 1/gm025_cooling_tube_a.jpg
/Assets/textures 1/ggs003_105_mm_skc_33_a.jpg
/Assets/textures 1/gm027_fumo27_mg.jpg
/Assets/textures 1/gd008_zeilsaule_c38_night_dir_mg.jpg
/Assets/textures 1/gm011_pelorus_mg.jpg
/Assets/textures 1/gm020_loading_mashine_2_mg.jpg
/Assets/textures 1/cm096_ladder_a.jpg
/Assets/textures 1/gm601_switch_box_2_a.jpg
/Assets/textures 1/ggs001_150mm_skc_28_mg.jpg
/Assets/textures 1/gm701_ammobox_mg.jpg
/Assets/textures 1/gm017_siren_a.jpg
/Assets/textures 1/ggs002_150mm_skc_28_rf_mg.jpg
/Assets/textures 1/ggm059_380mm_skc_34_rf_a.jpg
/Assets/textures 1/gm502_captains_gig_9m_a.jpg
/Assets/textures 1/gf004_3m_rangefinder_night_ha_mg.jpg
/Assets/textures 1/gm850_searchlight_a.jpg
/Assets/textures 1/gf003_7m_rangefinder_mg.jpg
/Assets/textures 1/cm093_rope_a.jpg
/Assets/textures 1/gm702_ammobox_a.jpg
/Assets/textures 1/gm856_masthead_light_a.jpg
/Assets/textures 1/gsb001_bismarck_1941_deckhouse_ao.jpg
/Assets/textures 1/cm093_rope_mg.jpg
/Assets/textures 1/gm601_switch_box_2_mg.jpg
/Assets/textures 1/gm700_ammobox_a.jpg
/Assets/textures 1/gm026_gun_deck_1_mg.jpg
/Assets/textures 1/gsb001_bismarck_1941_hull_mg.jpg
/Assets/textures 1/cm096_ladder_mg.jpg
/Assets/textures 1/gsb001_bismarck_1941_deckhouse_mg.jpg
/Assets/textures 1/gf002_radar_mg.jpg
/Assets/textures 1/gga007_20mm_flak_38_a.jpg
/Assets/textures 1/gm850_searchlight_mg.jpg
/Assets/textures 1/gm501_lauch_11m_mg.jpg
/Assets/textures 1/gm026_gun_deck_1_a.jpg
/Assets/textures 1/cm010_fire_hose_reel_mg.jpg
/Assets/textures 1/gm019_a.jpg
Comments

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VeasnaSo 1587793470 ago

Nevermind i figured it out, Best ship mod ever!!

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VeasnaSo 1587737384 ago

How may i add in the gun fire animations

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Sasoushii 1564130899 ago

The All mighty.... *one week later* %radio voice% -For all british ! Our main threat is destroyed by ASTONIHING and brave pilots of the Swordfish squadron ! England is saved ! . - O.O it has been Worse and worse with the german navy.. the Graf spee , Tirpitz , U-Boats...... *sigh* destroyed in humaliation..

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