i found did not have any issues with the sphere texture, it was more simular, would post am imgur but vrcmods blocks links, email me on [email protected] if you want to see mine
There is a better option than the gem shader, if you use the mmd sphere texture in unity using mmd for unity that the pmd file uses then it will preserve the hair effect, contact me if you do not know how to do that, 09williamsad
@Daemongrave I considered making the cloth dynamic but lack the time and proficiency to do so and the particle effect is intended to be active at all times.
It works on my end, try getting the latest cubed shaders version and the latest VRchatsdkFailing that change the shader to the default then back to cubed shaders.
@jackster for some reason after reloading the preview in the asset window is pink but the mesh is fine, do you see the asset preview as pink or the imported mesh
I use UnityStudio.x64.v0.9.0 to extract the models as FBX.Use Noesis to open them as blender cannot read the old FBX version.Export from Noesis as dae with UVs flip.Import model from dae into blender and apply textures.