rollthered

Member for 1537140380

216 Posts & Comments


rollthered 1554786138

Can you please post a gif of what it looks like? Download gyazo or ShareX if you don't know what to use.

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rollthered 1554690078

Please bring back forced lighting and have the saturation affect the reflections! You removed those features and now the shader cannot be used in worlds without lighting!

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rollthered 1554672772

@Salad very helpful

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rollthered 1554399286

Look's pretty. Nice idea.

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rollthered 1553945154

Eh, still kinda funny the second time. But a third might be losing its charm.

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rollthered 1553833907

It's called "Dubstep" not "Dupstep". reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

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rollthered 1553657448

Add a material slot in the inspector and drag it in.

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rollthered 1553657382

This post makes me feel good.

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rollthered 1553584138

Pretty sure blend shape references inside an animator are non inclusive to auto mapping in unity. This most likely won't work on anyone's avatar...

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rollthered 1553565061

Let's keep the Nek0 hate where it belongs, thanks. Nice work on the conversion Riley!

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rollthered 1552959336

Also if possible I was wondering if you could eventually add refraction support to the transparent PBR modes. I have my own refraction shader, but it would be best if i could utilize the cubemap reflections which are set up perfectly in your shader.

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rollthered 1552959205

Just wanted to let you know that I have been using this shader extensively and that I really appreciate the work you have done. Being able to go full PBR in worlds that don't support it with basic standard shader was like a huge weight being lifted. Now I can focus on making stuff as best as I can without having to worry about lighting and reflection issues. You made me a very happy boy, and you should feel good.

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rollthered 1552675156

Are we still doing this "Not posting screenshots crap"? I thought people learned by now...

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rollthered 1552483600

:ok_hand:

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rollthered 1552387990

The Custom UI error is fine, i get that all the time with Amplify shaders, i think its just conflicting shader code. ^^

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rollthered 1552387930

Try it inside a new project. Could be conflicting shaders.

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rollthered 1552345808

Oh, then that explains everything then.

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rollthered 1552328184

Comparing me to Neko is literally the most butthurt thing to come out of your mouth, and you know that.

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rollthered 1552328077

Man you completely missed the mark, man.

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rollthered 1552318116

But what do i know huh? I mean all i do is "watch tutorials".

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rollthered 1552318079

I think you might be over reacting about that a bit much. Wasn't even directed towards you, yet you seem to wanna harass me all the time. Should stop wasting time tryna hate other people and put it to good use instead tbh.

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rollthered 1552247934

Someone is clearly butthurt that I banned them from my discord lmao.

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rollthered 1552190143

Its just you, the file extension loads just fine.

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rollthered 1551979846

Oh shit, thanks man.

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rollthered 1551931658

Bless

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rollthered 1551921937

Lol there is a color picker right in the inspector tab.

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rollthered 1551920034

Noted, Still need to find out how to re save a shader as a new file.

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rollthered 1551910009

Thanks homie

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rollthered 1551873431

Use the Simple Refraction material that comes pre set up with the unity package.

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rollthered 1551795220

Updated the shader and added an animated hud. Have fun mang.

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rollthered 1550898219

This guy is a square.

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rollthered 1550602493

Going to use this to make a meme soundboard lmao

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rollthered 1550537555

DUDE SAME

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rollthered 1550303433

Oh hey look, a toon shader thats actually innovative for once. Nice.

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