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Prinny Screenshot
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3.1K Total Downloads

73.8K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


You must say "Dood" at the end of every sentences.

Character is from Disgaea, model converted from Trinity Universe by Hanaminasho. Rigged for VRChat by AlphaBlob

Assets (5 files inside Unity Package)


/Assets/Avatars/Prinny/Prinnydood.unity
/Assets/Avatars/Prinny/Prinnydood.fbx
/Assets/Avatars/Prinny/Wing.anim
/Assets/Avatars/Prinny/Textures/GeneratedAtlasBake2288103318.png
/Assets/Avatars/Prinny/Materials/GeneratedAtlasBake2288103318.mat
Comments

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TrashStars 1598036286 ago

sex

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AzulieZeiro 1540098162 ago

dood...dood!

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Menakko 1527524321 ago

this is a great model all around but like BuildLancer stated I have the issue with the camera being in the beak as well, however I found out that is because the head does not move with the camera it is stationary, there also seems to be an issue in regards to the "hands"/flippers, mostly in regards to when it comes to grabbing things, however I am using desktop at the moment so that might be why.as for the camera in beak I'm attempting to figure out why the head is stationary

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BuildLancer 1516836598 ago

fixed the sinking into ground but cant get vrcam to see properly it sinks into the model so i only see inside his beak no matter where i place it.

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BuildLancer 1516835368 ago

i sank into the ground

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Pocci 1516330493 ago

You can include the shader when you export the package

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TabaruNeko Author 1516240145 ago

You need to select a shader in material, I recommend downloading cubed paradox shader and using flat lit toon, here are my settings https://puu.sh/z3Y45/9f87d1ca08.png

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lirnev 1516239677 ago

I just get a pink prinny shaped blob when uploaded

0

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