Description
All Five Of Iris Outfits Form Mega Man X DiVe
So What You Need Is
The Newest SDK 3.0
PoiyomiToon7.3.050
Credits
Locomotion fix - WetCat
Everything Else - Capcom
Rules Are!
1.You CAN NOT claim avatars as your own.
2.You are not allowed to redistribute or sell the model in any way.
3.You can freely change the color or accessories but prohibit claiming to be made by you.
4. You Are Allowed Add Your Own Dances To These Models.
Please Enjoy Her.
So What You Need Is
The Newest SDK 3.0
PoiyomiToon7.3.050
Credits
Locomotion fix - WetCat
Everything Else - Capcom
Rules Are!
1.You CAN NOT claim avatars as your own.
2.You are not allowed to redistribute or sell the model in any way.
3.You can freely change the color or accessories but prohibit claiming to be made by you.
4. You Are Allowed Add Your Own Dances To These Models.
Please Enjoy Her.
No comments yet... start a discussion to get things started... or join our discord to get help from the community.
File Tree (286 files inside Unity Package)
/Assets/csc.rsp
/Assets/Iris Pack.unity
/Assets/ReploidForce Iris.fbm/Atlas_86190.png
/Assets/Iris.fbm/Atlas_86190.png
/Assets/WeFixUrProblem/Locomotion(for ALL)/Additive-Layer.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/Discord.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/LITE Controller.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/Youtube Tutorial.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/LocomotionFIX_LITE.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/LocomotionFIX_v5.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/version.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/ReadMe.txt
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/FBT Floating.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/FULL Locomotion Menu.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/ParameterSample.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Parameter+Menu/Stationarymenu 1.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/SitPose(ByWetCat)Free.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/fbt_idle_pose.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/StandAnim_NewUpdate.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/SitPose_By_WetCat(lewd).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/zero.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/crounching(VR).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/crounching(Kitty).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/SitPose(Meow)_by_wetcat.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/additive_disabled.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/wetcat/maleAnimsitpose_By_wetCat.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/Previews/Preview1(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/tpose-copy.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouch_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouch_idle2(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/prone_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/laydown-side-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/standing_idle2(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/laydown-back-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchsit-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchsit-leanedback-stationary(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/crouchside-stationaty(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/anim/gireison/standing_idle(ByGireison).anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Action-Layer.controller
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes Seated.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/ActionMask.mask
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/Emotes Standing.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/afkanim/AFKpose(sit-sleepy)_by_Gireison.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/Actionlayer/afkanim/AFKpose(sleepy)By_WetCat.anim
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/FBT-Crouch.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Prone2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/blend-FBT.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Prone.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Prone.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Crouch2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/blend_vr_only_unused.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/FBT-Stand.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/VR-Crouch.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Stand2.asset
/Assets/WeFixUrProblem/Locomotion(for ALL)/blendtrees/Dk-Crouch.asset
/Assets/Girl Controller/Hands.controller
/Assets/Girl Controller/Middle Finger.anim
/Assets/Girl Controller/Action.controller
/Assets/Girl Controller/AFKPose_By_WetCat.anim
/Assets/Zinogre Iris.fbm/ch_107_98103.png
/Assets/Repliforce Iris.fbm/Atlas_86190.png
/Assets/Materials/Blue Hair.mat
/Assets/Materials/Material.006.mat
/Assets/Materials/Atlas_86190.png
/Assets/Materials/Atlas_86190 Iris Red.png
/Assets/Materials/OrangeCommonMetal.mat
/Assets/Materials/Material.004.mat
/Assets/Materials/Material.002.mat
/Assets/Materials/Atlas_86190.mat
/Assets/Materials/Emmission Iris 3.png
/Assets/Materials/Highlights.mat
/Assets/Materials/Alt Skins.mat
/Assets/Materials/Mic.mat
/Assets/Materials/ch_107_98103.mat
/Assets/Materials/material_atlas_86190_1.mat
/Assets/Materials/Emmission Iris 4.png
/Assets/Materials/ch_107_hair_98559.png
/Assets/Materials/material_atlas_86190_1.001.mat
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/material_atlas_86190_1/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Atlas_86190/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Alt Skins/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Mic/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Mic/CGI_FunctionsArtistic.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiDefines.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiData.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiFrag.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiShadowVert.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiGrab.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiVertexManipulations.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiBackFace.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiDithering.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiVert.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_Poicludes.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiMainTex.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiWireframe.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiPenetration.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiAlphaToCoverage.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiMath.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiTessellation.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiShadowFrag.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiMacros.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiShadowIncludes.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiBlending.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiHelpers.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiSpawnInVert.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiSpawnInFrag.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiLighting.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiPass.cginc
/Assets/Materials/OptimizedShaders/Highlights/S_Poiyomi_Toon.shader
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiMirror.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiPassShadow.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_PoiV2F.cginc
/Assets/Materials/OptimizedShaders/Highlights/CGI_FunctionsArtistic.cginc
/Assets/Skybox/Sky Box.mat
/Assets/Skybox/0e63b6e1-0974-47c4-852a-ff94107a4a59_scaled.jpg
/Assets/Picture/unknown (5).png
/Assets/Picture/unknown (6).png
/Assets/Picture/latest (3).png
/Assets/Picture/unknown (10).png
/Assets/Picture/unknown 3.png
/Assets/Picture/Materials/unknown (10).mat
/Assets/Picture/Materials/latest (3).mat
/Assets/Picture/Materials/unknown (6).mat
/Assets/Picture/Materials/unknown (5).mat
/Assets/Picture/Materials/unknown 3.mat
/Assets/Controller/Skirt Off.anim
/Assets/Controller/Menu.asset
/Assets/Controller/Skirt On.anim
/Assets/Controller/Parameters.asset
/Assets/Controller/Hat Off.anim
/Assets/Controller/Hat On.anim
/Assets/Controller/Iris.controller
/Assets/Controller/Repliforce/Mic On.anim
/Assets/Controller/Repliforce/Repliforce Iris.controller
/Assets/Controller/Repliforce/Alt skin.anim
/Assets/Controller/Repliforce/5334f42453245c3ee6a49dd6b44a6579746d0e6e.png
/Assets/Controller/Repliforce/Mic Off.anim
/Assets/Controller/Repliforce/Parameters Rep.asset
/Assets/Controller/Repliforce/Normal Skin.anim
/Assets/Controller/Repliforce/Menu Repliforce.asset
/Assets/Controller/Val/Parameters Val.asset
/Assets/Controller/Val/Hat Off.anim
/Assets/Controller/Val/Hat On.anim
/Assets/Controller/Val/Menu Val.asset
/Assets/Controller/Val/Valentine's Day Iris.controller
/Assets/Controller/Zinogre/Menu Zinogre.asset
/Assets/Controller/Zinogre/icon_ch_107_000.png
/Assets/Controller/Zinogre/Tail Off.anim
/Assets/Controller/Zinogre/Zinogre Iris.controller
/Assets/Controller/Zinogre/Tail On.anim
/Assets/Controller/Zinogre/Skirt Off.anim
/Assets/Controller/Zinogre/Skirt On.anim
/Assets/Controller/Zinogre/Hair Blue.anim
/Assets/Controller/Zinogre/Hair.anim
/Assets/Controller/Zinogre/Parameters Z.asset
/Assets/Controller/Swimsuit/Parameters Swim.asset
/Assets/Controller/Swimsuit/Menu Swimsuit.asset
/Assets/Controller/Swimsuit/Swimsuit Iris.controller
/Assets/Controller/Swimsuit/Hat Off.anim
/Assets/Controller/Swimsuit/Hat On.anim
/Assets/Controller/Swimsuit/Normal Skin.anim
/Assets/Controller/Swimsuit/Alt Skin.anim
/Assets/Controller/Swimsuit/Screenshot_20200813-121509_ROCKMAN2BX2BDiVE (2).png
/Assets/Models/Valentine's Day Iris.fbx
/Assets/Models/Repliforce Iris.fbx
/Assets/Models/Zinogre Iris.fbx
/Assets/Models/Swimsuit Iris.fbx
/Assets/Models/Iris.fbx
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