Combat Magic VFX Vol.1 Screenshot Combat Magic VFX Vol.1 Screenshot Combat Magic VFX Vol.1 Screenshot Combat Magic VFX Vol.1 Screenshot Combat Magic VFX Vol.1 Screenshot
Download

7.7K Total Downloads

49.6K Total Views

Asset Type Particles

File Type Unity Package

Description


**Only use for Avatar dependencies, for creating & sharing buy here: https://www.gameassetdeals.com/asset/106836/combat-magic-vfx-vol-1!**

This pack includes: missile, explosion, fire, shield, spikes, zone, buff, tornado and several other combat spells.

Types of effects: Fire, darkness, lightning, blood, frost and magic hexagrams.
52 stylized particle effects in total

Features:
- Optimized for mobiles and PC
- hi-res textures from 1024 to 2048 px (PNG)
- all particle correctly scales
- works with 2D and 3D
Comments

You must be logged in to comment. Login Now
Catchfish 1739651982 ago

Thanks So Much I Will definitely be using these!

0

File Tree (202 files inside Unity Package)


/Assets/DynamicBone/Demo/GameController.cs
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperWeb.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Mediator.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Settings.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperShader.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ModuleSettings.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Drawers.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ShaderImportFixer.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/VRCInterface.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/MaterialLinker.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Converter.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Helper.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/RenderQueueShaderGenerator.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperUnity.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Locale.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ThryEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Styles.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorStructs.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ThryFileBuilder.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/GradiantEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/GUIHelper.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/DataStructs.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorDrawingFunctions.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/HelperString.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/EditorChanger.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/PresetHandler.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Config.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/PresetEditor.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ActionsHandlers.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/UnityFixer.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/Parser.cs
/Assets/_PoiyomiShaders/ThryEditor/Editor/ModuleHandler.cs
/Assets/_PoiyomiShaders/Scripts/TextureArrayCreator/Editor/Texture2DArrayData.cs
/Assets/_PoiyomiShaders/Scripts/TextureArrayCreator/Editor/GifImporter.cs
/Assets/_PoiyomiShaders/Scripts/BakePosToColor/Editor/BakePosToColor.cs
/Assets/Cubed's Unity Shaders/Editor/FlatLitToon/FlatLitToonInspector.cs
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteInspector.cs
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonLite/FlatLitToonLiteCutoutInspector.cs
/Assets/Combat Magic VFX Vol.1/meshes/spike/Spike_04.FBX
/Assets/Combat Magic VFX Vol.1/meshes/spike/Spike_01.FBX
/Assets/Combat Magic VFX Vol.1/meshes/spike/Spike_02.FBX
/Assets/Combat Magic VFX Vol.1/meshes/spike/Spike_03.FBX
/Assets/Combat Magic VFX Vol.1/meshes/spike/Spike_05.FBX
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_Emission.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_Normal.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_AlbedoTransparency_White.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_AlbedoTransparency.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_MetallicSmoothness.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Textures/Spike_Emission_White.png
/Assets/Combat Magic VFX Vol.1/meshes/spike/Materials/Spike_Blood_Red.mat
/Assets/Combat Magic VFX Vol.1/meshes/spike/Materials/Spike.mat
/Assets/Combat Magic VFX Vol.1/meshes/spike/Materials/Spike_AlbedoTransparency.mat
/Assets/Combat Magic VFX Vol.1/scripts/hitfx.cs
/Assets/Combat Magic VFX Vol.1/scripts/demo.cs
/Assets/Combat Magic VFX Vol.1/scripts/fly.cs
/Assets/Combat Magic VFX Vol.1/fx-textures/ring-energy-1.png
/Assets/Combat Magic VFX Vol.1/fx-textures/powered-whirl.png
/Assets/Combat Magic VFX Vol.1/fx-textures/cracks.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare.png
/Assets/Combat Magic VFX Vol.1/fx-textures/lightning-random-sheet-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/smoke-anim.png
/Assets/Combat Magic VFX Vol.1/fx-textures/energy-whirl.png
/Assets/Combat Magic VFX Vol.1/fx-textures/star-4-radial-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/WaterSplash_4x4_00.png
/Assets/Combat Magic VFX Vol.1/fx-textures/fire-anim.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare-trail.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare-radial.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/ring-energy-sample-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/white-flame.png
/Assets/Combat Magic VFX Vol.1/fx-textures/lightning-branch-sheet.png
/Assets/Combat Magic VFX Vol.1/fx-textures/pulse-sheet-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/ribbon-sample.png
/Assets/Combat Magic VFX Vol.1/fx-textures/ring-sample.png
/Assets/Combat Magic VFX Vol.1/fx-textures/hexagrams_ground.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare-sample-2.png
/Assets/Combat Magic VFX Vol.1/fx-textures/energy-liquid.png
/Assets/Combat Magic VFX Vol.1/fx-textures/fire-white.png
/Assets/Combat Magic VFX Vol.1/fx-textures/ring-energy-sample.png
/Assets/Combat Magic VFX Vol.1/fx-textures/flare-texture-sample.png
/Assets/Combat Magic VFX Vol.1/fx-textures/lightning-ray.png
/Assets/Combat Magic VFX Vol.1/fx-textures/star-4-radial.png
/Assets/Combat Magic VFX Vol.1/fx-textures/lightning-puff-sheet-white.png
/Assets/Combat Magic VFX Vol.1/fx-textures/fire-random-sheet-alpha.png
/Assets/Combat Magic VFX Vol.1/fx-textures/lightning-circle-sheet.png
/Assets/Combat Magic VFX Vol.1/Demo/Demo.unity
/Assets/Combat Magic VFX Vol.1/Demo/ground.png
/Assets/Combat Magic VFX Vol.1/Demo/ground-mat.mat
/Assets/Combat Magic VFX Vol.1/Demo/Materials/ground.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-branch-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-ring-1-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/pulse-3-addtive.mat
/Assets/Combat Magic VFX Vol.1/materials/smoke-anim-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-puff-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-trail-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-ray-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/ribbon-sample-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-random-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-trail-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-circle-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/star-4-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-branch-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/fire-additive-colored.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-ring-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/ring-sample-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-ring-1-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/white-flame-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/pulse-3-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/fire-random-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/cracks-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/fire-random-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/star-4-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-circle-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/cracks-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-mat-star.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-radial-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-ring-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/energy-liquid-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-sample-2-material.mat
/Assets/Combat Magic VFX Vol.1/materials/powered-whirl-material.mat
/Assets/Combat Magic VFX Vol.1/materials/black-energy-splats.mat
/Assets/Combat Magic VFX Vol.1/materials/heal-cross-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/lightning-ray-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/hex-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-met-star-blend.mat
/Assets/Combat Magic VFX Vol.1/materials/fire-additive.mat
/Assets/Combat Magic VFX Vol.1/materials/flare-blend-mat.mat
/Assets/Combat Magic VFX Vol.1/materials/smoke-blend.mat
/Assets/Combat Magic VFX Vol.1/shaders/Darkmatter.shader
/Assets/Combat Magic VFX Vol.1/shaders/VertexWarp.shader
/Assets/Combat Magic VFX Vol.1/shaders/GlassStainedBumpDistort.shader
/Assets/Combat Magic VFX Vol.1/shaders/materials/distortion-glass.mat
/Assets/Combat Magic VFX Vol.1/shaders/textures/GlassStainedAlbedo.tif
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-circle.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-arc-black-ring.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-spike.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-shock.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-shield.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-ring.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-cloud.prefab
/Assets/Combat Magic VFX Vol.1/resources/blood-fx/blood-massacre.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-tornado.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-circle.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-whirling-zone.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-whirling-shield.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-cloud.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-flaming-explosion.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-impact-small.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-whirling-explode.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/volcanic-tornado.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-whirling-zone-nosparks.prefab
/Assets/Combat Magic VFX Vol.1/resources/fire-fx/fire-eradication-beam.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-black-zone.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-lightning-explosion.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-whirling-explosion.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-lightning.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-whirling-shield.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-ray.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-tornado.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-cloud.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-chaotic-explosion.prefab
/Assets/Combat Magic VFX Vol.1/resources/black-arc/black-arc-circle.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-ray.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-tornado.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-arc-black-ring.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-explode-nosmoke.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-arc-ring.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-cloud.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-sphere.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-whirling-arc-zone.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-arc-flash.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-explode.prefab
/Assets/Combat Magic VFX Vol.1/resources/lightning-fx/lightning-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/hex-fx/hex-shield.prefab
/Assets/Combat Magic VFX Vol.1/resources/hex-fx/hex-aura-orange.prefab
/Assets/Combat Magic VFX Vol.1/resources/hex-fx/hex-aura-cyan.prefab
/Assets/Combat Magic VFX Vol.1/resources/hex-fx/hex-aura.prefab
/Assets/Combat Magic VFX Vol.1/resources/hex-fx/hex-explode.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/projectiles/dark-projectile.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/projectiles/lightning-projectile.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/projectiles/fire-fireball.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/projectiles/blood-projectile.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/projectiles/frost-projectile.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/impacts/frost-projectile-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/impacts/fire-fireball-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/impacts/blood-projectile-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/impacts/dark-projectile-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/missiles/impacts/lightning-projectile-impact.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-crystal.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-ring.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-wave.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-frozen-tomb.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-spike.prefab
/Assets/Combat Magic VFX Vol.1/resources/frost-fx/frost-shock.prefab

Become a Part of the Leading VR Modeling & VRChat Network

Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads - all with regular updates to keep you on the cutting edge.

Join Us Now