/Assets/SilVR/WaterShader/Water_Shader2.0/Legacy/TN_Normal_Map.renderTexture
/Assets/SilVR/WaterShader/Water_Shader2.0/Legacy/TN_Calc.mat
/Assets/SilVR/WaterShader/Water_Shader2.0/Medium/Render_Plane.renderTexture
/Assets/SilVR/WaterShader/Water_Shader2.0/Medium/Render_Plane 2.mat
/Assets/SilVR/WaterShader/Water_Shader2.0/Medium/Water_Distortion 1.mat
+ 9 more files...
Comments
Yeah, if you need to contact me you can find it through the official VRChat discord or Quantums as well. Same username as on this site
0do you have discord?
0You need to change the cubemap to the same one that your skybox is using, then the reflections should line up properly. The material water surface should have an option for that
0how to get rid of the stupid tree reflection that shows no matter what is above it
0How even. Amazing
0Sweet! Thanks for this :D
0nice stuff ^^
0