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Asset Type VRChat Avatars

File Type Unity Package

Description


local ******* forgot to include the prefab. glad i still had the backup from publishing it, otherwise id have completely lost the avatar configs and dynamicbones settings
took the opportunity to add dynamicbone colliders and a hand gesture controller (just a copy from the examples 1, with the same animations)
wanted to add expressions but i still dont have much idea of how to, and the tutorials arent helping much -w-;
USES POYOMI TOON SHADER
https://github.com/poiyomi/PoiyomiToonShader
USES DYNAMICBONES
https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
USES AVATAR SDK3
Character and model are owned by Mihoyo
Model ripped and converted to MMD by xCallme-Luxx
FBX conversion from the MMD model, avatar/dynamicbones/material configs by me.
Used CATS Blender Plugin to generate lipsync shape keys more proper to VRChat.
Enjoy!

------MORE GENSHIN IMPACT AVATARS------

Converted by me:
Paimon - https://vrcmods.com/item/7631
Venti - https://vrcmods.com/item/7640
Klee - https://vrcmods.com/item/7657

Converted by others:
Kaeya - https://vrcmods.com/item/7666
Diluc - https://vrcmods.com/item/7641
Swords - https://vrcmods.com/item/7658

Comments
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ZACK010 1618498371 ago

Hu Tao $...€...X.......... :)

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