local dumbass forgot to include the prefab. glad i still had the backup from publishing it, otherwise id have completely lost the avatar configs and dynamicbones settings
took the opportunity to add dynamicbone colliders and a hand gesture controller (just a copy from the examples 1, with the same animations)
wanted to add expressions but i still dont have much idea of how to, and the tutorials arent helping much -w-;
USES POYOMI TOON SHADER
https://github.com/poiyomi/PoiyomiToonShader USES DYNAMICBONES
https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743 USES AVATAR SDK3
Character and model are owned by Mihoyo
Model ripped and converted to MMD by xCallme-Luxx
FBX conversion from the MMD model, avatar/dynamicbones/material configs by me.
Used CATS Blender Plugin to generate lipsync shape keys more proper to VRChat.
Enjoy!
Become a Part of the Leading VR Modeling & VRChat Network
Ready to immerse yourself in the exciting world of VRChat and 3D assets? At VRCMods, we're not just a community, we're a vibrant network of creators, innovators, and enthusiasts. Connect with fellow VRChat enthusiasts, access top-tier avatar commission services, comprehensive tutorials, and enjoy a wealth of free downloads — all with regular updates to keep you on the cutting edge.
Create a free account to skip ad checks, leave comments, heart your favorites, follow uploaders, and get notified about new uploads.