As a real reply, she is one of the characters from Re:Zero. The main character dies in nearly every episode, and when he does--time rewinds a bit, and he wakes up at his last "checkpoint".
I presume this is mostly used for making water areas¿ Do the verts translate too, or is it only the texture that can be affected by the translation effect¿
Meh. It's pretty lame. But a Mystery Box is a Mystery Box.The only conspicuous part is the animation file, which I do not recognize the type in regards to unity. So I deleted it. Troll files are not uncommon things.
Oooh. Well, then you're a little late Red. You used to be able to be a chair, but it took away the microphone cause it conflicted with the sit command. If I recall overhearing it right. Got patched out so... eh?
VRchat has a few memory leaks in the system. It's not uncommon to be bogged down by data that is not supposed to be there Pawel. It's also not uncommon for modded clients to have their own problems. The whole idea here is to balance your problems. Also if your graphics card is different than the one a mod is designed toward, you're gonna get frame drops, guaranteed.
Hrmm... 400 bones? Uhm... hmm... Well at least you can create full visemes with this model. Just remember to remove every bone you're not going to use, but keep a base model if you want to try making visemes for your own. This model is great for teaching that.In Blender, if you get this and want to fix some of the textures, just highlight the areas you want to fix, go down to the lower left menu and choose Mesh->UV Unwrap-> Project from view.That will allow you to fix the skin stretch textures and the boot image textures easily in the UV editor window. Just Grab it with G, move it into position, then Scale with S, and you can clean up a lot.