@Vannilathesweet09 Did you download the file I linked in the Readme.txt?VrcMods only allows files up to 40MB so I had to move the complete version to Google Drive.
@THICC A10 WAIFOO Thanks, but all I've done is extracting the files from the game and putting them into VrChat. I mostly just follow tutorials and ask people on the VRChat discord.
@Evilgamer244 I used crowbar to decompile the MDL files and VTF Edit to convert the VTF files. Then I corrected some things using blender before importing it into unity.If need more info, contact me on discord!
@hajlakanPilot avatars, as well as Staker and Spectre Avatars are currently on my ToDo list. (With Stalker and Spectre being on top!) The only reason why I haven't started working on them yet is because I don't have much free time recently and I still have several things I want to add to the titans (e.g. testing if I can improve them by adding dynamic bones, weapons, animations and cores).
@Pilgrum1236 You will need to create a scene by dragging the model "!!!!Cooper..." into the Object hirachy Window You will need to add the component "VRC_AvatarDescriptor" from the VRCSDK Package too.
@xfacter Tone has been tested and uploaded! I haven't bought Tone Prime yet so it' not included. I'll start working on it as soon as I've bought it ingame!
@HoudiniDaSnek What other skins do you mean? The three variants (IMC, MCOR and Redeye) are all set up in the Atlas.unity (Unity scene) file!If you wish to change the decals you will have to go into the Material folder of your Atlas variant and change the texture of the decal material (titan_decal). There you should be able to change it to any decal you'd like! (All the decals from the game are included of course! :D)(Example: https://gyazo.com/115c0dd1d602dff0c0fcfc22ad7cc288)
@Delirious11 In order to use LOD2 or higher you need to modify your SDK in order to display a warning instead of an error! (The file you need to edit is called something like SDKControlPanel.cs!)
@kirotyn It's already working quite well, it's just WIP since I'm still working on some things! (Cores, Titan weapons, Rocket launcher animations, rig improvements, etc)
@cwhalo Thanks! :DThere are a lot of people on this site, who made things I currently lack the skills to make! (lip sync, dynamic bones, shape key, etc)
You usually can't upload files that include the SDK! But you can keep the avatar descriptor on the Model in the scene so it can be loaded with the scene when the SDK is installed!
@HoudiniDaSnek Make sure you have loaded the scene from the new asset file (the one from Google Drive!). If it still doesn't work contact me via Discord! (Sync1211#3819)