Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Umaru/Umaru.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/untitled (1)-VRCMods.prefab' and ready-to-open scene 'Assets/untitled (1)-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Umaru/untitled.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.019 m in world (eye level), derived from the measured model height. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.055x root scale.
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
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0This model has an error in the legs of the avatar, when it is seen in the program does not realize, when I send by vrchat the avatar is left with the back turned
0does a lip sync in her mouth, please!!!!!
0Has anyone gotten around to fixing the skeleton on the lower body of this model? I've tried to but after i make the changes in blender then move it to unity I would get no model, once i finally got the model to load, it was stuck in the T pose and couldn't get past that.
0why is she so god **** large?
0Can you do Fumio Murakami?? I cant find her anywhere :(
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