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Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot Counter Strike 1.6 Avatar Pack Screenshot
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Asset Type VRChat Avatars

File Type Unity Package

Description


CS 1.6 CT and T player models ported for VRChat avatar use. Contains 8 Avatars in separate scene files ready for upload all of which has custom animations and emotes and what-not.

Triggers:

~> For desktop users, you can access the triggers via the emote menu or by doing Shift+(F1-F8).

~> For VR users, you can access the triggers by doing the "rocknroll" hand gesture (fires the gun), "thumbsup" (deploy knife), "victory/peace" gesture (switches to your pistol), "handgun" (deploys a shield for CTs and remote detonate trigger for Ts), and "fingerpoint" (install suppressors for CTs and burst fire mode for the Glock pistol for Ts) *if you want to fire with your pistol out, simply do a combination of the "victory/peace" and "rocknroll" gesture with either your left or right hand.

Known bug: I forgot to remove the collider from the ballistic shield but I decided to keep it for the lols, apparently you can fly super fast with it just by deploying it and looking straight down while jumping.

Credits:

~> Models and textures by Valve

Assets (615 files inside Unity Package)


/Assets/CS Phoenix.prefab
/Assets/CS L337 Krew.prefab
/Assets/CS Guerilla.prefab
/Assets/CS Arctic.prefab
/Assets/CS GSG9.prefab
/Assets/CS SAS.prefab
/Assets/CS GIGN.prefab
/Assets/CS SEAL.prefab
/Assets/CS Asset files/T L337 Krew.unity
/Assets/CS Asset files/T Arctic Avenger.unity
/Assets/CS Asset files/CT GIGN.unity
/Assets/CS Asset files/CT GSG9.unity
/Assets/CS Asset files/CT SEAL.unity
/Assets/CS Asset files/T Phoenix Faction.unity
/Assets/CS Asset files/CT SAS.unity
/Assets/CS Asset files/T Guerilla Warfare.unity
/Assets/CS Asset files/MantisLODEditor/Common/Mantis_Mesh.cs
/Assets/CS Asset files/MantisLODEditor/Common/MantisLODEditorOnline.cs
/Assets/CS Asset files/MantisLODEditor/Editor/InnerMantisLODEditorOnline.cs
/Assets/CS Asset files/DistanceTool/DistanceTool.cs
/Assets/CS Asset files/DistanceTool/Editor/DistanceToolEditor.cs
/Assets/CS Asset files/DistanceTool/Editor/DistanceToolMenu.cs
/Assets/CS Asset files/Snail/Marker/Components/Editor/SnailMarkerEditor.cs
/Assets/CS Asset files/Snail/Marker/AnimationGenerator/SnailMarkerAnimationCreator.cs
/Assets/CS Asset files/Snail/Marker/AnimationGenerator/Editor/SnailMarkerAnimationCreatorEditor.cs
/Assets/CS Asset files/Reflex Sight/Demo Scene/Scripts/CameraMovement.cs
/Assets/CS Asset files/Reflex Sight/Demo Scene/Scripts/Sight.cs
/Assets/CS Asset files/FireExplosionEffects/Textures/FlameRoundParticleSheet.tif
/Assets/CS Asset files/FireExplosionEffects/Textures/SmokePuff02ParticleSheet.tif
/Assets/CS Asset files/FireExplosionEffects/Materials/SmokeDarkParticle.mat
/Assets/CS Asset files/FireExplosionEffects/Materials/FlameRoundYellowParticle.mat
/Assets/CS Asset files/FireExplosionEffects/Materials/EmbersParticle.mat
/Assets/CS Asset files/leet/l337 krew.FBX
/Assets/CS Asset files/leet/Materials/Chrome3.bmp
/Assets/CS Asset files/leet/Materials/Material #47.mat
/Assets/CS Asset files/leet/Materials/Backpack1.BMP
/Assets/CS Asset files/leet/Materials/Material #36.mat
/Assets/CS Asset files/leet/Materials/Arab_dmbase1.bmp
/Assets/CS Asset files/leet/Materials/Material #35.mat
/Assets/CS Asset files/DynamicBone/Demo/GameController.cs
/Assets/CS Asset files/DynamicBone/Scripts/DynamicBone.cs
/Assets/CS Asset files/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/CS Asset files/adrian shpehard oppfor/Spawner Setup.anim
/Assets/CS Asset files/adrian shpehard oppfor/Laser.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/FPSDisplay.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Manager.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/color correction ramp.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseAndGrain.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/VignetteMask.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectScratch.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/HexShape.psd
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/SphereShape.psd
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/RandomVectors.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/MotionBlurJitter.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectGrain.png
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SepiaToneEffect.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionEffect.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/GrayscaleEffect.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Luminance.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Adaptation.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/Bokeh34.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Editor/ImageEffects/DepthOfFieldEditor.cs
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/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Editor/ImageEffects/NoiseAndGrainEditor.cs
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/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Editor/ImageEffects/EdgeDetectionEditor.cs
/Assets/CS Asset files/Pixelation-Effect-master/Assets/Standard/ImageEffect/Editor/ImageEffects/CreaseShadingEditor.cs
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/Assets/CS Asset files/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs
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/Assets/CS Asset files/PostProcessing/Editor/Models/ColorGradingModelEditor.cs
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/Assets/CS Asset files/Arctic/Materials/Material #84.mat
/Assets/CS Asset files/Arctic/Materials/Material #46.mat
/Assets/CS Asset files/Arctic/Materials/w_c4.bmp
/Assets/CS Asset files/Arctic/Materials/handle.bmp
/Assets/CS Asset files/Arctic/Materials/Material #35.mat
/Assets/CS Asset files/Arctic/Materials/Material #124.mat
/Assets/CS Asset files/Arctic/Materials/barrel.bmp
/Assets/CS Asset files/Arctic/Materials/Material #83.mat
/Assets/CS Asset files/SEAL/SEAL.FBX
/Assets/CS Asset files/SEAL/Materials/Backpack2.BMP
/Assets/CS Asset files/SEAL/Materials/SEAL_Working1.BMP
/Assets/CS Asset files/SEAL/Materials/Material #46.mat
/Assets/CS Asset files/SEAL/Materials/Material #35.mat
/Assets/CS Asset files/solidsnake/mp5 muzzleflash 1.FBX
/Assets/CS Asset files/solidsnake/556 casing.FBX
/Assets/CS Asset files/solidsnake/Materials/No Name.mat
/Assets/CS Asset files/solidsnake/Materials/shell_556.bmp
/Assets/CS Asset files/solidsnake/Materials/m4 muzz.mat
/Assets/CS Asset files/solidsnake/Materials/smoke 1.mat
/Assets/CS Asset files/solidsnake/Materials/556.mat
/Assets/CS Asset files/solidsnake/Materials/Material #116.mat
/Assets/CS Asset files/guerilla/guerilla.FBX
/Assets/CS Asset files/guerilla/Materials/GUERILLA_DMBASE.BMP
/Assets/CS Asset files/guerilla/Materials/Material #80.mat
/Assets/CS Asset files/guerilla/Materials/Backpack1.BMP
/Assets/CS Asset files/guerilla/Materials/Material #91.mat
Comments

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Scott Rash 1554850012 ago

Hey, how were you able to import the animations along with the model? (The animations that the model already had)

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Mitsuru 1527150648 ago

kinda broke my other avatars, it's all jigged up and shit :(

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TheDude 1527098004 ago

This is awesome and thank you for keeping the collider in the shield. I have some avatars that fly like that, but these are the pieces I was missing in my collection. Your work is stellar!

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jaginterface 1527065823 ago

thank you so much cs1.6 for lifeeeeeeee

0
PonySaurus Rex Author 1527043095 ago

thanks and have fun guys :-)

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Yakumo257 1527040041 ago

Ugh, I feel stupid for not reading the entire description. Was wondering how to set this up and read you already included scenes ready to be uploaded. Have to say this is amazing, brings me back to my old days. Thanks for making my day <3

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Trixelen 1527038320 ago

Well done!Honestly never expected this to be uploaded, especially like this. Thank you!

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Little Nora 1527001174 ago

This is great! I hope they got the good old mouth flapping when talking~

0
PonySaurus Rex Author 1526965898 ago

thanks and have fun ;-)

0
seabug 1526965774 ago

nice models!

0

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