Raygun BO3 Screenshot
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790 Total Downloads

18.3K Total Views

Asset Type Models and Props

File Type Unity Package

Description


No Particles, Only an idle startup animation
The dial will zip from red to green and dwindle before holding
Litterally just got bored.
Comments

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BuxtonHouse 1726661175 ago

Hi theres, its awesome but how do i apply the textures properly? most of my textures have a hidden/shader error

0
MrSisterFister 1574232093 ago

Could you possibly try porting over the sliquifer?

0
BiCWhiteout Author 1551404455 ago

Naw because that would require me to add all the other weapons then the Package would be too large

0
Infected 1551385528 ago

comes with the Random box aswell?

0

File Tree (27 files inside Unity Package)


/Assets/BiCWhiteout Weapons/Raygun/RayGun.controller
/Assets/BiCWhiteout Weapons/Raygun/Raygun idle.anim
/Assets/BiCWhiteout Weapons/Raygun/RayGun Prefab.prefab
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_metal_s.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_meter_c.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_plastic_s.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_metal_n.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_glass_c.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_plastic_c.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_glass_s.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_glass_o.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_metal_c.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_power_c.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_plastic_o.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_plastic_n.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_glass_n.png
/Assets/BiCWhiteout Weapons/Raygun/Textures/i_wpn_t7_zmb_raygun_metal_o.png
/Assets/BiCWhiteout Weapons/Raygun/Materials/Power.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Glass.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Metal.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Raygun Base mesh.fbx
/Assets/BiCWhiteout Weapons/Raygun/Materials/Reticle 2.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Meter.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Plastic.mat
/Assets/BiCWhiteout Weapons/Raygun/Materials/Reticle.mat
/Assets/Models/NoeNoe Overlay Shader/Projection Overlay Texture (Tile).shader
/Assets/Models/NoeNoe Overlay Shader/Textures/noenoe_toon_ramp.png

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