3.0 version is in my model archive in the bio:
https://twitter.com/CakeLordVR
A full port of a Koikatsu card I made based on artwork done by @_98Fumi on Twitter.
You ready to clown around?
Includes Visemes, Gestures, Dynamic Bones, and Colliders.
The dynamic bones are on the hair, chest, butt, and each hand has a collider.
Requires Xiexe's Unity Shader 2.2.3 or newer, and Dynamic Bones.
Built on Unity 2018.4.20f1
51K Tris and 3 Materials.
Assets (42 files inside Unity Package)
/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/Avatars/Honoka/Honokav1a.fbx
/Assets/Avatars/Honoka/Cover004.png
/Assets/Avatars/Honoka/Honoka Scene.unity
/Assets/Avatars/Honoka/Dev004.png
/Assets/Avatars/Honoka/Textures/BodyAtlas.png
/Assets/Avatars/Honoka/Textures/ExtraEmission.png
/Assets/Avatars/Honoka/Textures/ExtraAtlas.png
/Assets/Avatars/Honoka/Textures/RubberMatCap.png
/Assets/Avatars/Honoka/Textures/ClothesAtlas.png
/Assets/Avatars/Honoka/Textures/BodyEmission.png
/Assets/Avatars/Honoka/Animations/HShock.anim
/Assets/Avatars/Honoka/Animations/Honoka OR Sit.overrideController
/Assets/Avatars/Honoka/Animations/HSit.anim
/Assets/Avatars/Honoka/Animations/HSleep.anim
/Assets/Avatars/Honoka/Animations/HPose.anim
/Assets/Avatars/Honoka/Animations/HSad.anim
/Assets/Avatars/Honoka/Animations/Honoka OR.overrideController
/Assets/Avatars/Honoka/Animations/HAngry.anim
/Assets/Avatars/Honoka/Animations/HWink.anim
/Assets/Avatars/Honoka/Animations/HIdle.anim
/Assets/Avatars/Honoka/Animations/HAhe.anim
/Assets/Avatars/Honoka/Animations/HBored.anim
/Assets/Avatars/Honoka/Animations/HHappy.anim
/Assets/Avatars/Honoka/Animations/HLaydown.anim
/Assets/Avatars/Honoka/Materials/BodyAtlas.mat
/Assets/Avatars/Honoka/Materials/ClothesAtlas.mat
/Assets/Avatars/Honoka/Materials/ExtraAtlas.mat
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Main/Shaders/XSToon2.0 CutoutA2CMasked.shader
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Main/Shaders/XSToon2.0.shader
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSReimportMyShadersPlease.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSToonInspector.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSStyles.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSTextureMerger.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSMultiGradient.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSUpdater.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/XSGradientEditor.cs
/Assets/Shaders/Xiexes-Unity-Shaders-2.2.3/Editor/Resources/MultiGradient_Object_Ico.png