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Auto-fixed version available2 fixes applied2.0 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Resized the avatar to 1.8 mRoot scale changed from 1 to 0.236 (a 0.236x adjustment) so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male). The viewpoint is stored in root-local space, so eye height scales with it.
Moved the viewpoint to eye heightWas `ViewPosition: {x: 0, y: 7.1349745, z: 0.31479293}`, now y 7.135 (7.135 m in world), derived from the rig's head bone.
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